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Murder Mystery DUELS

Murder Mystery DUELS

A Roblox experience owned by b1uu.

RoleplayEN1v1 duelsknife and gun combatinspired by MM2

Murder Mystery DUELS is a roleplay experience created on 2025-06-06. It currently has 5,026 players. The game has accumulated 91,809,175 lifetime visits and 2,358,303 favorites. User engagement shows an 89% like percentage. The description highlights 1v1 duels, ability unlocks, and collectible items.

Description (written by the developer; not a statement by this register)

Welcome to Murder Mystery DUELS! The home of intense 1v1 or team duels.. 🏆 Step on a pad or queue up to begin a duel 🌀 Unlock abilities, master your skills, and collect epic knives & guns! 🎉 Use code ‘RELEASE’ for 150 cash! 🚨 Cheaters will be permanently banned with no appeal 💖 Heavily inspired by MVSD & MM2 ✏️ Credits: Maps: @Zyleak, @Thexz

Last updated by the developer 25 Oct 2026, 04:29 UTC.

4,889
playing (measured 26 Oct 2026, 02:50 UTC)
97,070,389
lifetime visits
89%
liked (47,113 👍 / 5,998 👎)
2,556,936
favourites (26.3 per 1k visits)
6 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2,61112,3567,483.54,8895 October 202626 October 2026
500 measurements spanning 21 days, net +1,316. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 1,149–13,818 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 02:504,889-1,085
26 Oct 2026, 01:505,974-783
26 Oct 2026, 00:506,757-165
25 Oct 2026, 23:506,922-69
25 Oct 2026, 22:506,991-396
25 Oct 2026, 21:507,387-607
25 Oct 2026, 20:507,994-411
25 Oct 2026, 19:508,405-730
25 Oct 2026, 18:509,135-381
25 Oct 2026, 17:509,516+103
25 Oct 2026, 16:509,413+188
25 Oct 2026, 15:509,225+388
25 Oct 2026, 14:508,837+138
25 Oct 2026, 13:508,699+710
25 Oct 2026, 12:507,989+1,142
25 Oct 2026, 11:506,847+594
25 Oct 2026, 10:506,253+201
25 Oct 2026, 09:506,052+438
25 Oct 2026, 08:505,614+189
25 Oct 2026, 07:505,425first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
329 R$
Lucky Cases
249 R$
Dual Wield
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome13,341,257 · 24.2% win
Godly · other321,020 · 0.80% win
Chroma · other130,872 · 0.30% win
Ancient · other107,154 · 0.20% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

888988.513 August 202626 October 2026
1553 measurements spanning 73 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–89 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1553
Measured (UTC)% likedChange
26 Oct 2026, 02:5089no change
26 Oct 2026, 01:5089no change
26 Oct 2026, 00:5089no change
25 Oct 2026, 23:5089no change
25 Oct 2026, 22:5089no change
25 Oct 2026, 21:5089no change
25 Oct 2026, 20:5089no change
25 Oct 2026, 19:5089no change
25 Oct 2026, 18:5089no change
25 Oct 2026, 17:5089no change
25 Oct 2026, 16:5089no change
25 Oct 2026, 15:5089no change
25 Oct 2026, 14:5089no change
25 Oct 2026, 13:5089no change
25 Oct 2026, 12:5089no change
25 Oct 2026, 11:5089no change
25 Oct 2026, 10:5089no change
25 Oct 2026, 09:5089no change
25 Oct 2026, 08:5089no change
25 Oct 2026, 07:5089first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
4 September 2026
Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.