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Take the Dino

Take the Dino

A Roblox experience owned by Real Fish.

TycoonENdinosaurtycoontrolling

Take the Dino is a tycoon experience created on June 9, 2025. It has accumulated 28,894,698 lifetime visits and 1,568,933 favorites. Currently, 17 users are playing. The game holds a 91% like percentage. The description highlights mechanics involving dinosaur acquisition, cash generation, and player interaction features such as stealing and rebirthing.

Description (written by the developer; not a statement by this register)

✨ Welcome to Take the Dino! ✨ 🔥 ADMIN ABUSE! 👍 Like and favorite the game for updates! 🍀Guaranteed LEGENDARY and MYTHIC every 5 & 15 minutes [How to Play] 🦖 Buy a Dinosaur 💸 Generate cash over time from your Dinosaurs 😈 Steal Dinosaurs from other players, while protecting your own ♻️ Rebirth to boost progress and unlock rewards ✋ Buy slaps and other gear to troll other players!

Last updated by the developer 22 Jul 2026, 07:42 UTC.

17
playing (measured 10 Aug 2026, 15:50 UTC)
28,894,698
lifetime visits
91%
liked (33,437 👍 / 3,430 👎)
1,570,515
favourites (54.4 per 1k visits)
9 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:5013first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet
299 R$
VIP
299 R$
Auto Collect Cash
269 R$
Starter Pack
249 R$
Double Cash
199 R$
+2 Pets Slots
99 R$
Dino Discount
99 R$
Remote Lock
69 R$
Ban Hammer
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome6,477,048 · 88.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

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Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →