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Grow a Desert 🌵

Grow a Desert 🌵

A Roblox experience owned by Games for Fun..

SimulatorENfarmingsimulationoffline-progress

Grow a Desert 🌵 is a simulator experience created on 2025-06-15. The game has recorded 1,206,212 lifetime visits and 52,370 favorites. Currently, zero users are playing. The title holds a 90% like percentage. No other measured statistics are provided in the data.

Description (written by the developer; not a statement by this register)

Welcome to Grow a Desert! 🌵 Buy seeds from the shop, plant them on your land, watch your crops grow, collect them when fully grown for profit, and enjoy growing your farm and playing with friends! NEW CODE AT '1,000 LIKES', THUMBS UP THE GAME! 👨‍🌾 [ How To Play ] - Buy seeds from the shop! 🌱 - Equip the seed you want to plant! 🌾 - Click in your land to plant! 🖱️ - Wait to see it start growing! ⏳ - After its fully grown, harvest the goods! 🧺 - Keep and flex your crops, or sell them for a profit! 💸 👍 Don't forget to like the game and join our group to claim your exclusive ChatTag! ⭐ Your land continues to grow while you're offline! ⭐

Last updated by the developer 2 Mar 2026, 11:03 UTC.

0
playing (measured 10 Aug 2026, 20:30 UTC)
1,206,212
lifetime visits
90%
liked (1,856 👍 / 206 👎)
52,370
favourites (43.4 per 1k visits)
15 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:300first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

T · other694,245 · 0.00% win
R · other693,361 · 0.00% win
E · other692,638 · 0.00% win
S · other691,397 · 0.00% win
E · other688,708 · 0.00% win
D · other686,473 · 0.00% win
Your first plant! 🌻 · collection586,150 · 0.00% win
Millionaire! · progression6,985 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

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