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Be Giant

Be Giant

A Roblox experience owned by Emods Studio.

Clicker & idleENclickergrowth mechanictowers

Be Giant is a clicker-idle experience created on June 15, 2025. The game has accumulated 719,292 lifetime visits and holds 1,459 favorites. Currently, one user is playing. The title maintains a 54% like percentage. Players engage in growth mechanics involving orbs, towers, and rebirth systems within the early access phase.

Description (written by the developer; not a statement by this register)

💥 Click. Grow. Become GIANT. Start tiny, click to grow, collect Orbs, climb Towers, and become HUGE. 🖱️ Click to Grow 🔹 Orbs & Boosters 🔹 Level Up / Rebirth 🔹 Leaderboards 🏆 🗼 Towers = Risk & Reward Bigger size = better rewards. 🎁 Daily & playtime rewards 📱 Mobile & PC friendly 🧪 Early Access Updates, improvements & balancing in progress. ⭐ Enjoying the game? Like & Favorite! Keywords: grow, be giant, clicker, size, orbs, towers, rebirth

Last updated by the developer 12 Apr 2026, 22:38 UTC.

1
playing (measured 14 Aug 2026, 10:21 UTC)
719,292
lifetime visits
55%
liked (523 👍 / 434 👎)
1,558
favourites (2.2 per 1k visits)
15 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 10:211first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Permanent X2
299 R$
Turbo Autoclick
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

545554.514 August 2026 — 54 % liked24 August 2026 — 54 % liked3 September 2026 — 54 % liked13 September 2026 — 54 % liked23 September 2026 — 54 % liked3 October 2026 — 54 % liked13 October 2026 — 54 % liked23 October 2026 — 55 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 54–55 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 21:2355+1
13 Oct 2026, 21:2354no change
3 Oct 2026, 21:2254no change
23 Sept 2026, 21:2154no change
13 Sept 2026, 20:2054no change
3 Sept 2026, 20:1754no change
24 Aug 2026, 18:1654no change
14 Aug 2026, 18:1654first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.