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2 Player Fast Food Tycoon 🍟

2 Player Fast Food Tycoon 🍟

A Roblox experience owned by MSL Games.

TycoonENco-opcombatrestaurant

2 Player Fast Food Tycoon 🍟 is a Roblox experience in the tycoon genre, created on 2025-06-20. The game has recorded 33,612,229 lifetime visits and currently has 572 players online. It holds 107,245 favorites and maintains a 99% like percentage.

Description (written by the developer; not a statement by this register)

Build your own restaurant with a friend! 🍔 Unlock weapons and fight the other teams to show who's has the best fast food restaurant! 💸 Join the group for FREE $5K cash in-game: https://www.roblox.com/communtiies/5702877 💾 Your progress SAVES! Thank you for playing 2 Player Fast Food Tycoon 🧡

Last updated by the developer 26 Sept 2026, 23:00 UTC.

97
playing (measured 29 Sept 2026, 08:50 UTC)
35,521,661
lifetime visits
99%
liked (178,449 👍 / 2,675 👎)
117,893
favourites (3.3 per 1k visits)
20 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

97626361.58 September 202629 September 2026
500 measurements spanning 21 days, net -184. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 18–705 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
29 Sept 2026, 08:5097-45
29 Sept 2026, 07:50142-10
29 Sept 2026, 06:50152+16
29 Sept 2026, 05:50136-79
29 Sept 2026, 04:50215+31
29 Sept 2026, 03:50184+1
29 Sept 2026, 02:50183-49
29 Sept 2026, 01:50232+53
29 Sept 2026, 00:50179-15
28 Sept 2026, 23:50194-46
28 Sept 2026, 22:50240+38
28 Sept 2026, 21:50202-41
28 Sept 2026, 20:50243+16
28 Sept 2026, 19:50227-33
28 Sept 2026, 18:50260+39
28 Sept 2026, 17:50221+4
28 Sept 2026, 16:50217-27
28 Sept 2026, 15:50244-9
28 Sept 2026, 14:50253+42
28 Sept 2026, 13:50211first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Slap Tool
149 R$
Hyperlaser Gun
129 R$
Magic Carpet
129 R$
2X Cash
79 R$
Gravity Coil
49 R$
Shrink Ray
49 R$
Speed Coil
39 R$
Auto Collect
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome18,499,975 · 100.0% win
Complete! · progression3,305,621 · 33.5% win
Rebirthed! · progression600,641 · 6.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9921 August 202622 October 2026
928 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 98–100 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 928
Measured (UTC)% likedChange
22 Oct 2026, 15:2299no change
12 Oct 2026, 15:2299no change
2 Oct 2026, 15:2199no change
29 Sept 2026, 08:5099no change
29 Sept 2026, 07:5099no change
29 Sept 2026, 06:5099no change
29 Sept 2026, 05:5099no change
29 Sept 2026, 04:5099no change
29 Sept 2026, 03:5099no change
29 Sept 2026, 02:5099no change
29 Sept 2026, 01:5099no change
29 Sept 2026, 00:5099no change
28 Sept 2026, 23:5099no change
28 Sept 2026, 22:5099no change
28 Sept 2026, 21:5099no change
28 Sept 2026, 20:5099no change
28 Sept 2026, 19:5099no change
28 Sept 2026, 18:5099no change
28 Sept 2026, 17:5099no change
28 Sept 2026, 16:5099first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.