24 Hours At School 🕒🏫
A Roblox experience owned by The Snipers Inc..
HorrorENsurvival horrorschool settingmultiplayer
24 Hours At School 🕒🏫 is a horror experience created on 2025-06-21. It has accumulated 10,317,880 lifetime visits and 26,153 favorites. Currently, 11 users are playing. The title holds a 50% like percentage. The game involves surviving a dark school environment while avoiding guards and managing temperature changes over 24 in-game hours.
Description (written by the developer; not a statement by this register)
🕒 Welcome to 24 Hours At School! 🏫 You're trapped in a dark, abandoned school for 24 in-game hours... can you survive the night? 👮♂️ Avoid patrolling guards who roam the halls after midnight. 🌡️ Keep your eyes on the thermostat — things get colder and more unstable as time passes. 🔦 Scavenge rooms, hide in classrooms, and use your tools wisely. 👹 As the clock nears the final minute, something terrifying awakens… don’t get caught. Work together or go solo — but remember, no one is truly safe. Will you last the full 24 hours? 🎮 Best experienced with sound on and friends by your side. ✨ Make sure to join our group for future updates: https://www.roblox.com/communities/61137714/The-Snipers-Inc#!/about 🕹️ Tags: horror, school, guard, monster, survival, scary, creepy, 24 hours, roblox horror, multiplayer horror, school game, night game, jumpscare, scary school, roblox survival, explore, roleplay, chilling, suspense
Last updated by the developer 7 Sept 2025, 20:45 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 21:16 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 20:05 | 50 | no change |
| 13 Aug 2026, 20:05 | 50 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.