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💀 Survive Brainrot School [Alpha]

💀 Survive Brainrot School [Alpha]

A Roblox experience owned by Wooden Staircase Studios.

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💀 Survive Brainrot School [Alpha] is a horror experience created on 2025-06-23. It has accumulated 3,743,215 lifetime visits and 5,629 favorites. Currently, 4 players are active. The game holds a 68% like percentage. Its genre is classified as horror. The description notes it is in alpha with potential bugs.

Description (written by the developer; not a statement by this register)

⚠️ THIS GAME IS IN ALPHA, PLEASE EXPECT BUGS & BIG CHANGES. ⚠️ 👍 Next update at 100 likes! You just got the worst grade of your life, so you decide to break into your school and steal your report card, but you quickly realize that the building is haunted... by Brainrot. How many nights can you survive? 🌙 Tags : Brainrot, Tung, Survival, School, Night, Scary, Horror.

Last updated by the developer 26 Jul 2026, 00:38 UTC.

4
playing (measured 10 Aug 2026, 14:51 UTC)
3,743,215
lifetime visits
68%
liked (831 👍 / 386 👎)
5,713
favourites (1.5 per 1k visits)
23 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Paintball Gun
195 R$
Better Stats
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,189,293 · 100.0% win
Joined Game · welcome1,841,556 · 100.0% win
Onboarding · welcome1,696,738 · 100.0% win
Day 1 · welcome1,684,393 · 100.0% win
Story Mode · progression228,739 · 11.2% win
Day 5 · progression50,205 · 3.3% win
Day 10 · progression3,244 · 1.3% win
Day 15 · progression440 · 0.00% win
Day 20 · progression100 · 0.00% win
You made it to day 25! · progression37 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6814 August 2026 — 68 % liked24 August 2026 — 68 % liked3 September 2026 — 68 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 04:0068no change
24 Aug 2026, 03:5368no change
14 Aug 2026, 03:5368first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.