The $1,000,000 Jump Rope
A Roblox experience owned by JumpROPE!.
MinigamesENSquid Gamejump ropeparty
The $1,000,000 Jump Rope is a minigame created on 2025-07-05. It has 177,852,271 lifetime visits and 16,757,927 favorites. Currently, 968 users are playing. The experience holds a 92% like percentage. The description references a Squid Game jump rope challenge from Season 3.
Description (written by the developer; not a statement by this register)
🦑 Welcome to the $1,000,000 Jump Rope! 🦑 Can you survive the Squid Game jump rope challenge from Season 3? 🏆 Team up with friends to stay alive longer! 🎯 Time your jumps or fall like Jack and Jill! ⚠️ In Dongdaemun, one mistake ends it all! 👍 Like and ⭐️ join the group for exclusive rewards!
Last updated by the developer 10 Jun 2026, 20:51 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 9 Sept 2026, 02:50 | 89 | -42 |
| 9 Sept 2026, 01:50 | 131 | -14 |
| 9 Sept 2026, 00:50 | 145 | -74 |
| 8 Sept 2026, 23:50 | 219 | -3 |
| 8 Sept 2026, 22:50 | 222 | +17 |
| 8 Sept 2026, 21:50 | 205 | +8 |
| 8 Sept 2026, 20:50 | 197 | -2 |
| 8 Sept 2026, 19:50 | 199 | -50 |
| 8 Sept 2026, 18:50 | 249 | +13 |
| 8 Sept 2026, 17:50 | 236 | -80 |
| 8 Sept 2026, 16:50 | 316 | -12 |
| 8 Sept 2026, 15:50 | 328 | -53 |
| 8 Sept 2026, 14:50 | 381 | +1 |
| 8 Sept 2026, 13:50 | 380 | +23 |
| 8 Sept 2026, 12:50 | 357 | +28 |
| 8 Sept 2026, 11:50 | 329 | +72 |
| 8 Sept 2026, 10:50 | 257 | +39 |
| 8 Sept 2026, 09:50 | 218 | +64 |
| 8 Sept 2026, 08:50 | 154 | -3 |
| 8 Sept 2026, 07:50 | 157 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 22 Oct 2026, 13:00 | 92 | no change |
| 12 Oct 2026, 12:52 | 92 | no change |
| 2 Oct 2026, 12:51 | 92 | no change |
| 22 Sept 2026, 12:50 | 92 | no change |
| 12 Sept 2026, 12:49 | 92 | no change |
| 9 Sept 2026, 02:50 | 92 | no change |
| 9 Sept 2026, 01:50 | 92 | no change |
| 9 Sept 2026, 00:50 | 92 | no change |
| 8 Sept 2026, 23:50 | 92 | no change |
| 8 Sept 2026, 22:50 | 92 | no change |
| 8 Sept 2026, 21:50 | 92 | no change |
| 8 Sept 2026, 20:50 | 92 | no change |
| 8 Sept 2026, 19:50 | 92 | no change |
| 8 Sept 2026, 18:50 | 92 | no change |
| 8 Sept 2026, 17:50 | 92 | no change |
| 8 Sept 2026, 16:50 | 92 | no change |
| 8 Sept 2026, 15:50 | 92 | no change |
| 8 Sept 2026, 14:50 | 92 | no change |
| 8 Sept 2026, 13:50 | 92 | no change |
| 8 Sept 2026, 12:50 | 92 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Off-platform reach
Most-viewed match: “Will I SURVIVE the NEW ROBLOX “SQUID GAME” JUMP ROPE?!”.
Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 24 Sept 2026, 03:20 UTC.