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Climb To Get Your Leg Back!

Climb To Get Your Leg Back!

A Roblox experience owned by WonderPixel Studio.

ObbyENparkourbiome explorationcharacter customization

Climb To Get Your Leg Back! is an obby experience created on 2025-07-15. It has 1,911,638 lifetime visits and 95,483 favorites. Currently, 11 players are active. The game holds a 50% like percentage. It features platforming mechanics within the obby genre.

Description (written by the developer; not a statement by this register)

👋Welcome to Climb To Get Your Leg Back! 🦵Can you get to the top to get your leg back? 🦵 Unlock 6 unique legs! ⛰️ Explore 6 epic biomes! ✨Play through fun and interesting levels! 🏆 Get to the top with your friends! 👍 Like and Favorite the game for future updates! It really helps! :) 🔔 Notify for future updates! Story: Your leg was taken away in a shark attack, you need to get to the main hospital get it back! Visit mini hospitals on the way to the top where you can get temporary legs that give special abilities! Will you get to the top? Tags: Obby, Parkour, Mega Fun, Easy, Platformer, Obstacle Course, Parkour, Difficulty Chart, Hard, Impossible,

Last updated by the developer 12 Jul 2026, 15:48 UTC.

11
playing (measured 11 Aug 2026, 02:49 UTC)
1,911,638
lifetime visits
51%
liked (2,719 👍 / 2,661 👎)
96,055
favourites (50.2 per 1k visits)
15 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:4911first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Starter Pack
249 R$
Fly Leg
199 R$
VIP
149 R$
Slap Tool
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,119,161 · 100.0% win
You did it! · progression36,880 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

505150.514 August 2026 — 50 % liked24 August 2026 — 51 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–51 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 10:0251+1
14 Aug 2026, 10:0150first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.