Race A Brainrot! 🏁
A Roblox experience owned by Popsicle Stick Games.
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Race A Brainrot! 🏁 is a racing experience created on 2025-07-27. It has accumulated 8,412,714 lifetime visits and 99,160 favorites. Currently, 3 players are active. The game holds a 98% like percentage. Players race and merge characters to earn currency. The experience allows offline progression for racers.
Description (written by the developer; not a statement by this register)
USE CODE "UPDATE" FOR GEMS! 🏁 Race and upgrade your Brainrots to get money! Like the game for new codes! How to Play: 🚗 Send out your Brainrots to race ⚡ Merge them to make faster Brainrots 💵 Cross finish lines to rack up cash 🏆Take on the challenge of racing against other players 🏇Upgrade your racers speed 😱 Your Brainrots keep racing even when you’re offline! Built with love by aerecuraa and shoestring_4 Special thanks to PlumpBellyBilly and MindaugasGames!
Last updated by the developer 9 Jul 2026, 19:36 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:15 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 21:31 | 98 | no change |
| 13 Aug 2026, 21:30 | 98 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.