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Race A Brainrot! 🏁

Race A Brainrot! 🏁

A Roblox experience owned by Popsicle Stick Games.

RacingENbrainrotmergeidle

Race A Brainrot! 🏁 is a racing experience created on 2025-07-27. It has accumulated 8,412,714 lifetime visits and 99,160 favorites. Currently, 3 players are active. The game holds a 98% like percentage. Players race and merge characters to earn currency. The experience allows offline progression for racers.

Description (written by the developer; not a statement by this register)

USE CODE "UPDATE" FOR GEMS! 🏁 Race and upgrade your Brainrots to get money! Like the game for new codes! How to Play: 🚗 Send out your Brainrots to race ⚡ Merge them to make faster Brainrots 💵 Cross finish lines to rack up cash 🏆Take on the challenge of racing against other players 🏇Upgrade your racers speed 😱 Your Brainrots keep racing even when you’re offline! Built with love by aerecuraa and shoestring_4 Special thanks to PlumpBellyBilly and MindaugasGames!

Last updated by the developer 9 Jul 2026, 19:36 UTC.

3
playing (measured 10 Aug 2026, 15:15 UTC)
8,412,714
lifetime visits
98%
liked (36,583 👍 / 560 👎)
99,165
favourites (11.8 per 1k visits)
27 July 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:151first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Race Earnings
299 R$
2x Offline Earnings
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Tung Tung Tung Sahur!3,101,144 · 100.0% win
Race a Brainrot! · other3,095,361 · 100.0% win
Cappuccino Assassino! · other2,811,321 · 74.0% win
Brr Brr Patapim! · other2,638,866 · 63.0% win
Boneca Ambalabu! · other2,355,624 · 54.0% win
Tralalero Tralala · other2,120,935 · 44.0% win
Orangutini Ananasini · collection1,910,354 · 36.0% win
Ballerina Cappuccina · other1,586,028 · 31.0% win
Frigo Camelo · other1,241,402 · 16.0% win
Burbaloni Luliloli · other1,045,838 · 12.0% win
Chimpanzini Bananini · other918,218 · 16.0% win
Bombombini Gusini · other846,524 · 8.0% win
Girafa Celeste · other788,363 · 9.0% win
Brri Brri Bicus Dicus Bombicus · other751,366 · 11.0% win
Lirili Larila · other708,675 · 10.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9813 August 2026 — 98 % liked23 August 2026 — 98 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 21:3198no change
13 Aug 2026, 21:3098first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.