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Anomaly Lockdown [BACK]

Anomaly Lockdown [BACK]

A Roblox experience owned by Melder Studios.

HorrorENSCPround-based survivalvoice chat

Anomaly Lockdown [BACK] is a horror experience from 2025 with over 1.8 million lifetime visits. It records 340 playing now, a like rating of 71%, 12,194 favourites.

Description (written by the developer; not a statement by this register)

Experience the ultimate round-based survival game inspired by RBreach, Minitoon's SCP Containment Breach, SCP: Secret Laboratory and many more. Game is in a very early development stage, expect some bugs! Game utilizes full Voice Chat Support: Communicate using Proximity Chat or use found Radios to talk to your team across the map! Basic Controls: Shift to sprint E to interact with doors pick up items Q to Open inventory F3 to open votekick menu/mod call Credit to ampersad for various reinforcement wave spawn music Console playability is only available to players with a mouse and keyboard.

Last updated by the developer 18 Oct 2026, 15:47 UTC.

0
playing (measured 18 Oct 2026, 15:50 UTC)
1,987,686
lifetime visits
70%
liked (3,522 👍 / 1,486 👎)
12,901
favourites (6.5 per 1k visits)
3 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

044822427 September 202618 October 2026
500 measurements spanning 21 days, net -339. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
18 Oct 2026, 15:500-294
18 Oct 2026, 14:50294-60
18 Oct 2026, 13:50354+40
18 Oct 2026, 12:50314+34
18 Oct 2026, 11:50280+20
18 Oct 2026, 10:50260+19
18 Oct 2026, 09:50241-6
18 Oct 2026, 08:50247-1
18 Oct 2026, 07:50248-47
18 Oct 2026, 06:50295-5
18 Oct 2026, 05:50300+31
18 Oct 2026, 04:50269+14
18 Oct 2026, 03:50255+17
18 Oct 2026, 02:50238-12
18 Oct 2026, 01:50250-21
18 Oct 2026, 00:50271+32
17 Oct 2026, 23:50239+37
17 Oct 2026, 22:50202-28
17 Oct 2026, 21:50230-1
17 Oct 2026, 20:50231first reading

Concurrent players at each of our measurements (insert-on-change).

On the Roblox charts

#19 Top revisited

Growth

49047198 September 202626 October 2026
770 measurements spanning 48 days, net -71. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every rank on Top revisited count we have recorded, most recent 20 of 770
Measured (UTC)Rank on Top revisitedChange
26 Oct 2026, 14:2519no change
26 Oct 2026, 13:2519no change
26 Oct 2026, 12:2519no change
26 Oct 2026, 11:2519no change
26 Oct 2026, 10:2519no change
26 Oct 2026, 09:2519no change
26 Oct 2026, 08:2519no change
26 Oct 2026, 07:2519no change
26 Oct 2026, 06:2519no change
26 Oct 2026, 05:2519no change
26 Oct 2026, 04:2519no change
26 Oct 2026, 03:2519no change
26 Oct 2026, 02:2519no change
26 Oct 2026, 01:2519no change
26 Oct 2026, 00:2519+1
25 Oct 2026, 23:2518no change
25 Oct 2026, 22:2518-1
25 Oct 2026, 21:2519no change
25 Oct 2026, 20:2519no change
25 Oct 2026, 19:2519first reading

Position on Roblox’s top revisited sort over time (global/desktop). Lower is higher up the chart.

Monetization — game passes

2x SCP Chance
1,250 R$
Friendly SCPs
350 R$
VIP
325 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Tutorial Finished · progression107,650 · 3.1% win
??? · other432 · 0.00% win
The Creature? · other56 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

70727114 August 202623 October 2026
1384 measurements spanning 70 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1384
Measured (UTC)% likedChange
23 Oct 2026, 21:0670-1
18 Oct 2026, 15:5071no change
18 Oct 2026, 14:5071no change
18 Oct 2026, 13:5071no change
18 Oct 2026, 12:5071no change
18 Oct 2026, 11:5071no change
18 Oct 2026, 10:5071no change
18 Oct 2026, 09:5071no change
18 Oct 2026, 08:5071no change
18 Oct 2026, 07:5071no change
18 Oct 2026, 06:5071no change
18 Oct 2026, 05:5071no change
18 Oct 2026, 04:5071no change
18 Oct 2026, 03:5071no change
18 Oct 2026, 02:5071no change
18 Oct 2026, 01:5071no change
18 Oct 2026, 00:5071no change
17 Oct 2026, 23:5071no change
17 Oct 2026, 22:5071no change
17 Oct 2026, 21:5071first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
4 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.