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Danish Voice 🔊

Danish Voice 🔊

A Roblox experience owned by Alaska Studio.

Social & hangoutDAvoice chatsocial hangoutdanish community

Danish Voice is a social-hangout experience created on 2025-08-03. It has accumulated 4,062,920 lifetime visits and 24,598 favorites. Currently, 104 users are playing. The experience holds an 89% like percentage. The description highlights a community for voice chat and hangouts without text. Credits are attributed to specific users for scripting and building.

Description (written by the developer; not a statement by this register)

Velkommen til Danish Voice Chat 🎙️! Hop ind i et hyggeligt community, hvor du kan chille, dele dine tanker og få ægte connections — helt uden tekst! Uanset om du er til livlige snakke, afslappede hangouts eller bare vil møde nye mennesker, er Danish Voice Chat dit go-to sted. 👍🏼 Smid et “Like”, så du er med på de nyeste features og updates! 🔊 Voice Chat er klart anbefalet for den bedste oplevelse, men hop ind på den måde, der føles bedst for dig. 🔍 Tags: Danish, Voice, Hangout, Community, Friends, Talk, Chat Credits: @markus1337x (Scripting), @iiOmqitzx_Lizzie (Building), @vuinn (Building)

Last updated by the developer 19 Aug 2026, 11:36 UTC.

61
playing (measured 21 Aug 2026, 22:50 UTC)
4,093,819
lifetime visits
89%
liked (2,014 👍 / 247 👎)
24,752
favourites (6.0 per 1k visits)
3 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

611239210 August 2026 — 86 players21 August 2026 — 123 players21 August 2026 — 107 players21 August 2026 — 61 players10 August 202621 August 2026
4 measurements spanning 11 days, net -25. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–132 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 22:5061-46
21 Aug 2026, 21:50107-16
21 Aug 2026, 20:54123+37
10 Aug 2026, 14:5286first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome336,920 · 9.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8914 August 2026 — 89 % liked21 August 2026 — 89 % liked21 August 2026 — 89 % liked21 August 2026 — 89 % liked24 August 2026 — 89 % liked14 August 202624 August 2026
5 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 03:1989no change
21 Aug 2026, 22:5089no change
21 Aug 2026, 21:5089no change
21 Aug 2026, 20:5489no change
14 Aug 2026, 03:1989first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.