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Case Simulator RNG

Case Simulator RNG

A Roblox experience owned by games by cool people.

SimulatorENcase openingRNG mechanicsCS2 inspired

Case Simulator RNG is a simulator experience created on 2025-09-29. It has recorded 12,142,944 lifetime visits and currently has 4,467 players online. The title holds 195,941 favorites and maintains a 97% like percentage. The game focuses on case opening mechanics and inventory building within the simulator genre.

Description (written by the developer; not a statement by this register)

📦 Welcome to Case Simulator RNG! The ultimate case opening simulator! 🔥 Open cases, unbox rare skins, and build the most valuable inventory. Experience the thrill of case openings, RNG drops, crate unboxing, and rare skin drops! 💎 Open cases and collect rare skins, legendary drops, and valuable items 🕒 AFK and auto open cases ♻️ Rebirth for boosts and power ups ⚔️ Compete against players in Case Battles 🏆 Climb the leaderboards and become the richest player 🔑 Use code: 60KLIKES for a luck boost (bottom of the shop) 👍 New code at 70k Likes! 👍 Like + Join the group for the Group Case! https://www.roblox.com/communities/454991574/games ⭐ Credit to CS2 for the inspiration Tags: case simulator, unboxing simulator, case unboxing simulator, case opening simulator, case opening, case unboxing, unboxing, unbox, rng, mystery, mystery box, random, earn, cash, bank, earn offline, offline case, cs, csgo, cs2, cs:go, cs go, skins, knife, gold, battle, case battle, ohnepixel, ohne pixel

Last updated by the developer 27 Oct 2026, 19:08 UTC.

2,058
playing (measured 27 Oct 2026, 19:50 UTC)
12,650,930
lifetime visits
97%
liked (129,006 👍 / 3,677 👎)
195,941
favourites (15.5 per 1k visits)
29 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,2045,8603,5322,0587 October 202627 October 2026
500 measurements spanning 21 days, net +451. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 506–6,558 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
27 Oct 2026, 19:502,058-87
27 Oct 2026, 18:502,145-79
27 Oct 2026, 17:502,224+64
27 Oct 2026, 16:502,160+84
27 Oct 2026, 15:502,076+144
27 Oct 2026, 14:501,932+36
27 Oct 2026, 13:501,896+162
27 Oct 2026, 12:501,734+19
27 Oct 2026, 11:501,715+45
27 Oct 2026, 10:501,670+86
27 Oct 2026, 09:501,584+100
27 Oct 2026, 08:501,484+55
27 Oct 2026, 07:501,429+102
27 Oct 2026, 06:501,327+1
27 Oct 2026, 05:501,326-22
27 Oct 2026, 04:501,348-20
27 Oct 2026, 03:501,368-96
27 Oct 2026, 02:501,464-145
27 Oct 2026, 01:501,609+1
27 Oct 2026, 00:501,608first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Lucky
999 R$
Blue Gem Hunter
999 R$
StatTrak Hunter
499 R$
Lucky
399 R$
Doppler Hunter
399 R$
Extra Money
399 R$
VIP
399 R$
Quick Open
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

979897.514 August 202627 October 2026
1597 measurements spanning 75 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–98 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1597
Measured (UTC)% likedChange
27 Oct 2026, 19:5097no change
27 Oct 2026, 18:5097no change
27 Oct 2026, 17:5097no change
27 Oct 2026, 16:5097no change
27 Oct 2026, 15:5097no change
27 Oct 2026, 14:5097no change
27 Oct 2026, 13:5097no change
27 Oct 2026, 12:5097no change
27 Oct 2026, 11:5097no change
27 Oct 2026, 10:5097no change
27 Oct 2026, 09:5097no change
27 Oct 2026, 08:5097no change
27 Oct 2026, 07:5097no change
27 Oct 2026, 06:5097no change
27 Oct 2026, 05:5097no change
27 Oct 2026, 04:5097no change
27 Oct 2026, 03:5097no change
27 Oct 2026, 02:5097no change
27 Oct 2026, 01:5097no change
27 Oct 2026, 00:5097first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
2 October 2026
Roblox entity thumbnail
11 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.