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Belt Battles 💥

Belt Battles 💥

A Roblox experience owned by Studio Knockout.

Fighting & PvPENslap battlesstreak mechanicsleaderboard competition

Belt Battles 💥 is a fighting-pvp Roblox experience created on 2025-08-08. The game has accumulated 3,255,043 lifetime visits and 273,830 favorites. It currently has 0 players online. The title holds a 77% like percentage. Players engage in combat using unique belts to earn coins and build streaks on the leaderboard.

Description (written by the developer; not a statement by this register)

⭐️ Welcome to Belt Battles ⭐️ 💥 Slap enemies with unique belts to earn coins 🥋 Unlock powerful belts, each with its own special ability ⚡ Use belt powers and map interactions to launch enemies into chaos 🏆 Build the highest streak to dominate the leaderboard 👑 Premium Benefits: +10% coins 👥 Friend Boost: +5% coins 😎 Join the group to get free rewards, update announcements, and more!

Last updated by the developer 18 Jan 2026, 13:13 UTC.

0
playing (measured 10 Aug 2026, 19:06 UTC)
3,255,043
lifetime visits
77%
liked (2,934 👍 / 877 👎)
273,938
favourites (84.2 per 1k visits)
8 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Blackhole Belt
499 R$
2x Money
399 R$
Holy Belt
399 R$
Storm Gamepass
399 R$
Bloodspeed Belt
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,534,434 · 73.4% win
100 Kills · progression94,746 · 3.7% win
10 Kill Streak · progression93,827 · 3.7% win
20 Kill Streak · progression6,856 · 0.00% win
30 Kill Streak · progression1,238 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7714 August 2026 — 77 % liked24 August 2026 — 77 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 05:0877no change
14 Aug 2026, 05:0777first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.