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[🚀SCI-FI🤖] Survive a Plate

[🚀SCI-FI🤖] Survive a Plate

A Roblox experience owned by CES Development.

SurvivalENsurvivalminigamebase-building

[🚀SCI-FI🤖] Survive a Plate is a survival genre Roblox experience created on 2025-08-15. It supports up to 16 players and currently has 78 active users. The game has accumulated 4,722,094 lifetime visits, 10,779 favorites, and an 80% like percentage. Key features include over 55 blocks and 80 unique events.

Description (written by the developer; not a statement by this register)

Survive a Plate is a fast paced plate/minigame game. Try to survive multiple events with up to 16 players! Purchase or craft unique blocks to build a fortified base to survive longer. 💾 All data saves automaticly! 💾 🎲 55+ blocks to place or use! 🎲 ⚡ 80+ unique events to survive! ⚡ Tags: Plate, Survive a Plate, House, Survive, fate, Plate game, Minigame, Horrific

Last updated by the developer 15 Jul 2026, 13:33 UTC.

78
playing (measured 10 Aug 2026, 16:23 UTC)
4,722,094
lifetime visits
80%
liked (11,331 👍 / 2,815 👎)
10,941
favourites (2.3 per 1k visits)
15 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:2377first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP+
799 R$
VIP
449 R$
2x Votes
150 R$
Color Plate
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

100 Survived Events · progression448,514 · 28.0% win
1 win! · progression363,951 · 23.4% win
1.000 Survived Events · progression102,180 · 8.2% win
10 wins! · progression49,117 · 6.3% win
10.000 Survived Events · progression3,783 · 0.40% win
100 wins! · progression1,701 · 0.20% win
??? · other848 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8014 August 2026 — 80 % liked24 August 2026 — 80 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 02:0680no change
14 Aug 2026, 02:0680first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.