π₯Ύ Walk or Die
A Roblox experience owned by Double Bandit: Walk or Die.
SurvivalENsurvivalinspired by The Long Walksocial deduction
Walk or Die is a survival experience created on 2025-08-21. It has 36,710,039 lifetime visits and 117,910 favorites. Currently, 167 players are active. The title holds a 68% like percentage. The description notes inspiration from Stephen King's The Long Walk, though it is not based on it. Players are instructed to keep moving and stay alert within the game environment.
Description (written by the developer; not a statement by this register)
π¨ ATTENTION WALKERS π£ Keep moving, stay alert, and trust no one. π Walk your way to glory. Welcome to Walk or Die Inspired by Stephen King's The Long Walk. Not based on it. β Join our community server to get the latest updates! β
Last updated by the developer 4 Aug 2026, 03:38 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 01:50 | 72 | -33 |
| 24 Aug 2026, 00:50 | 105 | -29 |
| 23 Aug 2026, 23:50 | 134 | -14 |
| 23 Aug 2026, 22:50 | 148 | +14 |
| 23 Aug 2026, 21:50 | 134 | -21 |
| 23 Aug 2026, 20:50 | 155 | +5 |
| 23 Aug 2026, 19:50 | 150 | -27 |
| 23 Aug 2026, 18:50 | 177 | +38 |
| 23 Aug 2026, 17:50 | 139 | -24 |
| 23 Aug 2026, 16:50 | 163 | -2 |
| 23 Aug 2026, 15:50 | 165 | -17 |
| 23 Aug 2026, 14:50 | 182 | +61 |
| 23 Aug 2026, 13:50 | 121 | -49 |
| 23 Aug 2026, 12:50 | 170 | +29 |
| 23 Aug 2026, 11:50 | 141 | +30 |
| 23 Aug 2026, 10:50 | 111 | -29 |
| 23 Aug 2026, 09:50 | 140 | -4 |
| 23 Aug 2026, 08:50 | 144 | -5 |
| 23 Aug 2026, 07:50 | 149 | +4 |
| 23 Aug 2026, 06:50 | 145 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Roblox recommends these alongside it
Robloxβs own βgames like thisβ rail, as we recorded it on 22 August 2026. The order is Robloxβs, not ours. Which games it points at most β
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 15:04 | 68 | no change |
| 24 Aug 2026, 01:50 | 68 | no change |
| 24 Aug 2026, 00:50 | 68 | no change |
| 23 Aug 2026, 23:50 | 68 | no change |
| 23 Aug 2026, 22:50 | 68 | no change |
| 23 Aug 2026, 21:50 | 68 | no change |
| 23 Aug 2026, 20:50 | 68 | no change |
| 23 Aug 2026, 19:50 | 68 | no change |
| 23 Aug 2026, 18:50 | 68 | no change |
| 23 Aug 2026, 17:50 | 68 | no change |
| 23 Aug 2026, 16:50 | 68 | no change |
| 23 Aug 2026, 15:50 | 68 | no change |
| 23 Aug 2026, 14:50 | 68 | no change |
| 23 Aug 2026, 13:50 | 68 | no change |
| 23 Aug 2026, 12:50 | 68 | no change |
| 23 Aug 2026, 11:50 | 68 | no change |
| 23 Aug 2026, 10:50 | 68 | no change |
| 23 Aug 2026, 09:50 | 68 | no change |
| 23 Aug 2026, 08:50 | 68 | no change |
| 23 Aug 2026, 07:50 | 68 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdβs goodwill.