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NO MORE SCHOOL [5M!]

NO MORE SCHOOL [5M!]

A Roblox experience owned by Offday Games.

NO MORE SCHOOL [5M!] is a Roblox experience created on 2025-08-23. It has accumulated 6,851,836 lifetime visits and 604,894 favorites. Currently, 208 users are playing. The game holds a 79% like percentage. No specific genre is assigned in the data. The description mentions adventures and exclusive endings.

Description (written by the developer; not a statement by this register)

🔥 You wake up early for school, but you don't want to go! So instead of going, you go on multiple adventures to make sure that doesn't happen. But in the end... 🔥 🎓 Explore the school with 1-4 of your friends! 🎓 🛒 Checkout the shop for some EXCLUSIVE Endings! 🛒 😎 Be sure to like and favorite the game if you've enjoyed it! 😎 ✨ Join our Roblox Group for some more Updates: ✨ https://www.roblox.com/communities/666731498/Offday-Games#!/about UPDATE LOG 5/9/2026 🛠️ -Forest Fire Ending -Tornado Ending (Limited 48H) -QOL Fixes -bossfight coming soon.. (next update maybe) JOIN The Discord For SneakPeeks! Tags: NO MORE SCHOOL, I HATE SCHOOL, SCHOOL SIMULATOR, NO SCHOOL, NEED MORE HEAT

Last updated by the developer 15 Aug 2026, 17:24 UTC.

97
playing (measured 24 Aug 2026, 06:50 UTC)
7,131,144
lifetime visits
79%
liked (4,161 👍 / 1,081 👎)
638,423
favourites (89.5 per 1k visits)
23 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9740925310 August 2026 — 225 players21 August 2026 — 177 players21 August 2026 — 181 players21 August 2026 — 176 players21 August 2026 — 160 players22 August 2026 — 253 players22 August 2026 — 270 players22 August 2026 — 245 players22 August 2026 — 227 players22 August 2026 — 250 players22 August 2026 — 221 players22 August 2026 — 244 players22 August 2026 — 266 players22 August 2026 — 271 players22 August 2026 — 289 players22 August 2026 — 290 players22 August 2026 — 324 players22 August 2026 — 388 players22 August 2026 — 341 players22 August 2026 — 409 players22 August 2026 — 382 players22 August 2026 — 326 players22 August 2026 — 383 players22 August 2026 — 325 players22 August 2026 — 278 players22 August 2026 — 328 players22 August 2026 — 253 players22 August 2026 — 273 players22 August 2026 — 304 players23 August 2026 — 272 players23 August 2026 — 214 players23 August 2026 — 205 players23 August 2026 — 187 players23 August 2026 — 191 players23 August 2026 — 161 players23 August 2026 — 189 players23 August 2026 — 205 players23 August 2026 — 236 players23 August 2026 — 223 players23 August 2026 — 245 players23 August 2026 — 273 players23 August 2026 — 279 players23 August 2026 — 326 players23 August 2026 — 331 players23 August 2026 — 334 players23 August 2026 — 338 players23 August 2026 — 375 players23 August 2026 — 366 players23 August 2026 — 358 players23 August 2026 — 293 players23 August 2026 — 290 players23 August 2026 — 275 players23 August 2026 — 243 players24 August 2026 — 186 players24 August 2026 — 179 players24 August 2026 — 149 players24 August 2026 — 142 players24 August 2026 — 113 players24 August 2026 — 108 players24 August 2026 — 97 players10 August 202624 August 2026
60 measurements spanning 14 days, net -128. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–456 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 60
Measured (UTC)PlayersChange
24 Aug 2026, 06:5097-11
24 Aug 2026, 05:50108-5
24 Aug 2026, 04:50113-29
24 Aug 2026, 03:50142-7
24 Aug 2026, 02:50149-30
24 Aug 2026, 01:50179-7
24 Aug 2026, 00:50186-57
23 Aug 2026, 23:50243-32
23 Aug 2026, 22:50275-15
23 Aug 2026, 21:50290-3
23 Aug 2026, 20:50293-65
23 Aug 2026, 19:50358-8
23 Aug 2026, 18:50366-9
23 Aug 2026, 17:50375+37
23 Aug 2026, 16:50338+4
23 Aug 2026, 15:50334+3
23 Aug 2026, 14:50331+5
23 Aug 2026, 13:50326+47
23 Aug 2026, 12:50279+6
23 Aug 2026, 11:50273first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Complete Endings Bundle
399 R$
Owner Commands
299 R$
Radio [MUSIC]
299 R$
SECRET Ending [LIMITED]
199 R$
Day 3 Early Access
199 R$
Secret Endings Pack
149 R$
2x Points
149 R$
VIP
149 R$
Ultra Backpack [LIMITED]
99 R$
Extra Weapon Slot
99 R$
Use Your Avatar!
79 R$
2X Speed Boost [OP]
49 R$
Endings Guide
49 R$
OP PACK [Limited]
29 R$
Chapter 2 Access
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Good Ending! · progression258,887 · 18.4% win
Outlet Ending · progression96,648 · 0.00% win
Electrocuted Ending · other74,137 · 5.3% win
Bad Ending.. · progression49,893 · 0.00% win
[CH2] Good Ending! · progression43,726 · 3.0% win
Flood Ending · progression42,201 · 2.3% win
Fire School Ending [EXCLUSIVE] · progression15,215 · 1.3% win
Rift Ending · progression8,022 · 1.8% win
Tornado Ending [EXCLUSIVE LIMITED] · progression4,580 · 0.60% win
Detention Ending · progression3,206 · 0.00% win
Summon Dad! [EXCLUSIVE] · other2,391 · 0.20% win
Forest Fire Ending · progression1,845 · 0.20% win
Caught Ending · progression1,548 · 0.00% win
Meteor Ending! [EXCLUSIVE] · progression1,227 · 0.10% win
Daily Challenger · other1,159 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7913 August 2026 — 79 % liked21 August 2026 — 79 % liked21 August 2026 — 79 % liked21 August 2026 — 79 % liked21 August 2026 — 79 % liked22 August 2026 — 79 % liked22 August 2026 — 79 % liked22 August 2026 — 79 % liked22 August 2026 — 79 % liked22 August 2026 — 79 % liked22 August 2026 — 79 % liked22 August 2026 — 79 % liked22 August 2026 — 79 % liked22 August 2026 — 79 % liked22 August 2026 — 79 % liked22 August 2026 — 79 % liked22 August 2026 — 79 % liked22 August 2026 — 79 % liked22 August 2026 — 79 % liked22 August 2026 — 79 % liked22 August 2026 — 79 % liked22 August 2026 — 79 % liked22 August 2026 — 79 % liked22 August 2026 — 79 % liked22 August 2026 — 79 % liked22 August 2026 — 79 % liked22 August 2026 — 79 % liked22 August 2026 — 79 % liked22 August 2026 — 79 % liked23 August 2026 — 79 % liked23 August 2026 — 79 % liked23 August 2026 — 79 % liked23 August 2026 — 79 % liked23 August 2026 — 79 % liked23 August 2026 — 79 % liked23 August 2026 — 79 % liked23 August 2026 — 79 % liked23 August 2026 — 79 % liked23 August 2026 — 79 % liked23 August 2026 — 79 % liked23 August 2026 — 79 % liked23 August 2026 — 79 % liked23 August 2026 — 79 % liked23 August 2026 — 79 % liked23 August 2026 — 79 % liked23 August 2026 — 79 % liked23 August 2026 — 79 % liked23 August 2026 — 79 % liked23 August 2026 — 79 % liked23 August 2026 — 79 % liked23 August 2026 — 79 % liked23 August 2026 — 79 % liked23 August 2026 — 79 % liked24 August 2026 — 79 % liked24 August 2026 — 79 % liked24 August 2026 — 79 % liked24 August 2026 — 79 % liked24 August 2026 — 79 % liked24 August 2026 — 79 % liked24 August 2026 — 79 % liked13 August 202624 August 2026
60 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 60
Measured (UTC)% likedChange
24 Aug 2026, 06:5079no change
24 Aug 2026, 05:5079no change
24 Aug 2026, 04:5079no change
24 Aug 2026, 03:5079no change
24 Aug 2026, 02:5079no change
24 Aug 2026, 01:5079no change
24 Aug 2026, 00:5079no change
23 Aug 2026, 23:5079no change
23 Aug 2026, 22:5079no change
23 Aug 2026, 21:5079no change
23 Aug 2026, 20:5079no change
23 Aug 2026, 19:5079no change
23 Aug 2026, 18:5079no change
23 Aug 2026, 17:5079no change
23 Aug 2026, 16:5079no change
23 Aug 2026, 15:5079no change
23 Aug 2026, 14:5079no change
23 Aug 2026, 13:5079no change
23 Aug 2026, 12:5079no change
23 Aug 2026, 11:5079first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.