[👨🌾]⚡NEED MORE ENERGY⚡
A Roblox experience owned by CheesyGames.
SimulatorENschool lifeenergy managementmultiple endings
[👨🌾]⚡NEED MORE ENERGY⚡ is a simulator experience created on 2024-06-16. It records 67,085,513 lifetime visits and 481 concurrent players. The title holds an 85% like percentage and 130,327 favorites. Creators include Queijitolol2 and LuGgames. The game supports English, Portuguese, French, and Spanish.
Description (written by the developer; not a statement by this register)
This game is translated in English 🇬🇧, Portuguese 🇧🇷, French 🇫🇷 and Spanish 🇪🇸 After only sleeping for 43 hours this weekend, you wake up on Monday but you are still exhausted and you need to go to school (or not). Your goal is to gain energy and discover all the possible endings. ⚡ But… do you NEED MORE ENERGY? ⚡ Join our group if you want to support us! Creators: Queijitolol2, LuGgames. Scripter: LuGgames 🚀 Roblox Premium Benefits: Premium Hats & Premium Clothes! Thank you all for the support we really apreciate it ❤ This game is of the "Need More" genre and is inspired by "🔥NEED MORE HEAT🔥" and "🛏️ NEED MORE AWAKE 🛏️"
Last updated by the developer 3 Sept 2026, 22:41 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Sept 2026, 12:50 | 421 | +57 |
| 4 Sept 2026, 11:50 | 364 | +79 |
| 4 Sept 2026, 10:50 | 285 | +45 |
| 4 Sept 2026, 09:50 | 240 | +55 |
| 4 Sept 2026, 08:50 | 185 | -17 |
| 4 Sept 2026, 07:50 | 202 | +25 |
| 4 Sept 2026, 06:50 | 177 | +8 |
| 4 Sept 2026, 05:50 | 169 | +15 |
| 4 Sept 2026, 04:50 | 154 | -33 |
| 4 Sept 2026, 03:50 | 187 | -50 |
| 4 Sept 2026, 02:50 | 237 | -47 |
| 4 Sept 2026, 01:50 | 284 | -59 |
| 4 Sept 2026, 00:50 | 343 | -442 |
| 3 Sept 2026, 23:50 | 785 | +82 |
| 3 Sept 2026, 22:50 | 703 | +66 |
| 3 Sept 2026, 21:50 | 637 | +104 |
| 3 Sept 2026, 20:50 | 533 | +45 |
| 3 Sept 2026, 19:50 | 488 | -13 |
| 3 Sept 2026, 18:50 | 501 | -11 |
| 3 Sept 2026, 17:50 | 512 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 12:50 | 85 | no change |
| 4 Sept 2026, 11:50 | 85 | no change |
| 4 Sept 2026, 10:50 | 85 | no change |
| 4 Sept 2026, 09:50 | 85 | no change |
| 4 Sept 2026, 08:50 | 85 | no change |
| 4 Sept 2026, 07:50 | 85 | no change |
| 4 Sept 2026, 06:50 | 85 | no change |
| 4 Sept 2026, 05:50 | 85 | no change |
| 4 Sept 2026, 04:50 | 85 | no change |
| 4 Sept 2026, 03:50 | 85 | no change |
| 4 Sept 2026, 02:50 | 85 | no change |
| 4 Sept 2026, 01:50 | 85 | no change |
| 4 Sept 2026, 00:50 | 85 | no change |
| 3 Sept 2026, 23:50 | 85 | no change |
| 3 Sept 2026, 22:50 | 85 | no change |
| 3 Sept 2026, 21:50 | 85 | no change |
| 3 Sept 2026, 20:50 | 85 | no change |
| 3 Sept 2026, 19:50 | 85 | no change |
| 3 Sept 2026, 18:50 | 85 | no change |
| 3 Sept 2026, 17:50 | 85 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.