Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Rush Week

Rush Week

A Roblox experience owned by Horror Video Society.

HorrorENhorrorasymmetric multiplayersurvival

Rush Week is a horror experience created on 2025-08-23. It has 2,944,800 lifetime visits, 30,584 favorites, and an 84% like percentage. Currently, 43 players are active. The game features a hunter-versus-survivors mechanic within a sorority house setting.

Description (written by the developer; not a statement by this register)

-RUSH WEEK- [THIS IS NOT THE ROLEPLAY VERSION] 🔪Johnny, after his previous escapades, sets his sights on the Omega Sigma Theta Sorority House in Granger Hills, where six playable sorority girls must now evade him and fight for survival. 📞At the beginning of each match, players are randomly assigned to one of two roles: Johnny, the relentless hunter, or one of the six sorority girls. The sorority girls' primary goal is survival, utilizing the house's environment and various tools scattered throughout to escape or delay Johnny's attacks. Johnny, on the other hand, grows stronger with each execution, becoming more lethal as the game progresses. ⚠️Playing on a mid-range device is recommended. SHUTDOWN : UPDATE

Last updated by the developer 7 Aug 2026, 00:58 UTC.

43
playing (measured 10 Aug 2026, 17:31 UTC)
2,944,800
lifetime visits
84%
liked (4,652 👍 / 869 👎)
31,420
favourites (10.7 per 1k visits)
23 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:3166first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Patty Cake Pack
350 R$
Stranger Things Pack
300 R$
Hair Pack 1
300 R$
Final Girl Pack
200 R$
Wheeler's Pack
200 R$
Summer Party Pack
150 R$
Outfit Pack 1 [Athlete Pack]
100 R$
Sis's Knife
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Omega Sigma Theta Massacre · other734,115 · 68.9% win
Time To Play... · welcome228,317 · 26.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8414 August 2026 — 84 % liked24 August 2026 — 84 % liked3 September 2026 — 84 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 06:0784no change
24 Aug 2026, 06:0784no change
14 Aug 2026, 06:0784first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.