[🍕] RETRIBUTION
A Roblox experience owned by <<SIRIUS>>.
Tower defenseENtower defensecampaigndivine judgement
[🍕] RETRIBUTION is a tower-defense experience created on 2025-08-27. It has recorded 1,182,480 lifetime visits and 9,608 favorites. The game holds a 93% like percentage. Currently, zero users are playing. The description identifies it as an experimental, campaign-based tower defense game featuring divine judgement themes and party systems.
Description (written by the developer; not a statement by this register)
Face The Divine RETRIBUTION: an experimental, campaign-based tower defense game. Join forces with other commanders or work solo to fend off hordes of ungodly enemies, command vast armies, and uncover a story of divine judgement. Most recent changes: - TONS of bug fixes to towers and the wave structure system! - QoL changes to the party system! - Added a sign with pre-written messages for extra communication! - Multiple new settings such as performance stats, auto skip, and around 4 performance/visual settings! - Match restarting! 👍 Thank you for 5k likes! 🍕 Enjoy the Pizza Party Event! Join the group for 100 extra starting cash! 💸 Inspired by "Tower Galactica" by Eraptyy, "Combat Initiation" by Windforce Interactive, "Deltarune" by Toby Fox, "Ultrakill" by Arsi Patala, and "Terraria" by Re-Logic.
Last updated by the developer 27 Jul 2026, 21:46 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:02 | 8 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 16:20 | 93 | no change |
| 24 Aug 2026, 14:16 | 93 | no change |
| 14 Aug 2026, 14:08 | 93 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.