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The Button Room

The Button Room

A Roblox experience owned by Pytox Studio.

SurvivalENsurvivalbutton-presscard-collector

The Button Room puts players in a single room full of buttons and asks them to find the exit without triggering disaster. A survival game created in 2025, it shows 91,149,465 visits, 87,822 favorites, 77 percent likes and 731 players online.

Description (written by the developer; not a statement by this register)

🔥 THE BUTTON ROOM: SURVIVAL ESCAPE 🔥 One room. many buttons. Total chaos. Will you find the exit or trigger a Ragdoll explosion? Every press is a risk. Survive, upgrade, and ESCAPE! 🃏 COLLECT & UPGRADE Card System: Collect Common to LEGENDARY cards for powerful buffs. Stat Leveling: Boost your strength, speed, and defense to endure the room. Quests & Achievements: Complete missions to unlock elite rewards. ⚔️ SURVIVAL MECHANICS Final boss: Mecha boss with unique attacks, defeat him! Enemy Waves: Fight off hordes with advanced, physics-based weapon combat. Devious Traps: Watch your step! One wrong button leads to a surprise. Luck Machines: Test your luck for top-tier gear and items. Admin Events: Legendary, chaotic sessions where the rules simply don't exist! 🏆 BECOME THE BEST Global Leaderboards: Prove you’re the #1 survivor in the world. 👇 Like & Favorite to support the development! Tags: Survival, Escape, Button, Zombie, Physics, Cards, Quest, Simulator, Ragdoll, Chaos.

Last updated by the developer 14 Oct 2026, 01:11 UTC.

715
playing (measured 27 Oct 2026, 11:50 UTC)
94,991,880
lifetime visits
77%
liked (18,402 👍 / 5,502 👎)
93,164
favourites (1.0 per 1k visits)
31 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2878,8384,562.57156 October 202627 October 2026
500 measurements spanning 21 days, net +75. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
27 Oct 2026, 11:50715+65
27 Oct 2026, 10:50650+115
27 Oct 2026, 09:50535-30
27 Oct 2026, 08:50565+98
27 Oct 2026, 07:50467-15
27 Oct 2026, 06:50482-14
27 Oct 2026, 05:50496-8
27 Oct 2026, 04:50504+23
27 Oct 2026, 03:50481-22
27 Oct 2026, 02:50503-81
27 Oct 2026, 01:50584-85
27 Oct 2026, 00:50669-1,625
26 Oct 2026, 23:502,294+1,282
26 Oct 2026, 22:501,012+148
26 Oct 2026, 21:50864+177
26 Oct 2026, 20:50687-45
26 Oct 2026, 19:50732-12
26 Oct 2026, 18:50744-9
26 Oct 2026, 17:50753-4
26 Oct 2026, 16:50757first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 CRYPTO-BUTTONS
299 R$
Fifth Card Slot Pass
150 R$
Fourth Card Slot Pass
100 R$
x10 SLOT MACHINE SPEED
99 R$
Third Card Slot Pass
75 R$
Second Card Slot Pass
50 R$
This item does nothing but you should buy it.
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the button room! · welcome25,109,883 · 100.0% win
Holy Door · other529,458 · 0.10% win
Final Boss Destroyer · progression78,497 · 0.10% win
Zombie Slayer · other40,824 · 0.00% win
Game Winner · progression35,054 · 0.00% win
Time spender · other22,392 · 0.00% win
Speedrunner · progression22,330 · 0.00% win
Big Room Challenger · other19,645 · 0.00% win
Survivor · other16,084 · 0.00% win
Headhunter · other13,991 · 0.00% win
Space Conqueror · other6,290 · 0.00% win
Millionaire · other5,229 · 0.00% win
Donator · other4,305 · 0.00% win
Meet The Owner · other3,848 · 0.00% win
Conqueror of the Elements · progression3,661 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

777877.521 August 202627 October 2026
1585 measurements spanning 67 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–78 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1585
Measured (UTC)% likedChange
27 Oct 2026, 11:5077no change
27 Oct 2026, 10:5077no change
27 Oct 2026, 09:5077no change
27 Oct 2026, 08:5077no change
27 Oct 2026, 07:5077no change
27 Oct 2026, 06:5077no change
27 Oct 2026, 05:5077no change
27 Oct 2026, 04:5077no change
27 Oct 2026, 03:5077no change
27 Oct 2026, 02:5077no change
27 Oct 2026, 01:5077no change
27 Oct 2026, 00:5077no change
26 Oct 2026, 23:5077no change
26 Oct 2026, 22:5077no change
26 Oct 2026, 21:5077no change
26 Oct 2026, 20:5077no change
26 Oct 2026, 19:5077no change
26 Oct 2026, 18:5077no change
26 Oct 2026, 17:5077no change
26 Oct 2026, 16:5077first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.