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Feed Your Freddy

Feed Your Freddy

A Roblox experience owned by basic simulator studio.

TycoonENFNAFidlerebirth

Feed Your Freddy is a tycoon experience created on 2025-09-03. It has accumulated 7,099,504 lifetime visits and 280,869 favorites. The game currently has 22 players online and maintains a 97% like percentage. It supports desktop, mobile, and tablet platforms.

Description (written by the developer; not a statement by this register)

🍎 Grow Food, Feed your Animatronic, Watch it grow! 💵 Earn Cash, Level up your Animatronics and Rebirth! 💻 Supports Desktop, Mobile and Tablet players ⏰ Your food will grow even when you are offline! Inspired by Five Nights at Freddy's (FNAF)

Last updated by the developer 2 Jan 2026, 19:29 UTC.

22
playing (measured 10 Aug 2026, 15:21 UTC)
7,099,504
lifetime visits
97%
liked (51,963 👍 / 1,398 👎)
282,967
favourites (39.9 per 1k visits)
3 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:2127first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$
AUTOCLICK
79 R$
Premium Producer
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome2,652,989 · 100.0% win
Food Builder · other1,003,349 · 0.00% win
Food Patch · other607,550 · 0.00% win
Artificial Planter · other495,530 · 0.00% win
Disco Floor · other439,961 · 0.00% win
Food Stash · other262,083 · 0.00% win
Food Incubator · other136,348 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9713 August 2026 — 97 % liked23 August 2026 — 97 % liked2 September 2026 — 97 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 22:4997no change
23 Aug 2026, 22:4897no change
13 Aug 2026, 22:4797first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.