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Fire & Water Tower [2 Player Obby]

Fire & Water Tower [2 Player Obby]

A Roblox experience owned by NextPlay Games.

ObbyEN2 Player Co-opPuzzle PlatformerBeta/WIP

Fire & Water Tower [2 Player Obby] is an obby experience created on 2025-09-06. It currently has 4 players online. The game has accumulated 6,926,120 lifetime visits and 445,548 favorites. It holds a 91% like percentage. The experience supports PC, Mobile, Tablet, and Console platforms.

Description (written by the developer; not a statement by this register)

2 Player Obby | 🔥 Fire and 💧 Water ✨ Pair yourself with your Friends 🧩 Survive and solve Puzzles 🎉 Get Exclusive Rewards! 🚩 Can you reach to the TOP? 👥 Join the group for bonuses and updates 👍 Like the game! ⚠️BETA RELEASE [ WIP ] - MAY CONTAIN BUGS ✅ Supports PC, Mobile, Tablet and Console ❤️ Made with Love by DevAwesomely & Seyzal

Last updated by the developer 1 Aug 2026, 18:12 UTC.

4
playing (measured 10 Aug 2026, 19:05 UTC)
6,926,120
lifetime visits
91%
liked (5,783 👍 / 544 👎)
446,120
favourites (64.4 per 1k visits)
6 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:057first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Revives
499 R$
Hellfire Demon Skin
399 R$
Kraken Monarch Skin
399 R$
Captain Gillstrike Skin
199 R$
VIP
199 R$
Ban Hammer Tool
199 R$
Inferno Enforcer Skin
199 R$
Knight Skins Bundle
145 R$
Aqua Knight Skin
99 R$
Fire Knight Skin
99 R$
Banana Tool
99 R$
Double Gems
75 R$
Slap Tool
45 R$
Super Magnet
45 R$
Starter Bundle
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome4,502,575 · 100.0% win
You reached 100 m! · progression767,015 · 37.0% win
You reached 200 m! · progression195,647 · 7.5% win
You reached 300 m! · progression59,004 · 1.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9113 August 2026 — 91 % liked23 August 2026 — 91 % liked2 September 2026 — 91 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 23:0291no change
23 Aug 2026, 23:0191no change
13 Aug 2026, 23:0091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.