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99 Nights Zombie Tower Defense

99 Nights Zombie Tower Defense

A Roblox experience owned by Woven Productions.

Tower defenseENzombie apocalypsetower defenseco-op survival

99 Nights Zombie Tower Defense is a tower-defense experience created on 2025-09-07. It has recorded 53,434,482 lifetime visits and 3,903,935 favorites. The game maintains a 92% like percentage and currently has 725 players online. The description notes the title is in heavy development with upcoming updates.

Description (written by the developer; not a statement by this register)

🧟 It is 2030, and the zombie apocalypse has come. You and your friends are the last survivors. Every night, zombies attack your house. Will you be able to hold them at bay before they destroy your home? 🔥 FIND OUT NOW. 🔥 Nights get progressively harder, with new enemies and bosses introduced as you go further. ☠️ 👥 This game is easier with friends. ⚠️ CURRENTLY IN HEAVY DEVELOPMENT ⚠️ BIG UPDATES COMING SOON 🚀 EXPECT BUGS 🐛 Inspired by 99 Nights in the Forest and Zombs 🌲

Last updated by the developer 30 Aug 2026, 03:25 UTC.

93
playing (measured 1 Sept 2026, 20:50 UTC)
54,455,431
lifetime visits
91%
liked (15,847 👍 / 1,478 👎)
3,965,541
favourites (72.8 per 1k visits)
7 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9376943110 August 20261 September 2026
266 measurements spanning 22 days, net -289. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 266
Measured (UTC)PlayersChange
1 Sept 2026, 20:5093-53
1 Sept 2026, 19:50146+16
1 Sept 2026, 18:50130-20
1 Sept 2026, 17:50150-58
1 Sept 2026, 16:50208-97
1 Sept 2026, 15:50305-44
1 Sept 2026, 14:50349-123
1 Sept 2026, 13:50472-9
1 Sept 2026, 12:50481+44
1 Sept 2026, 11:50437+35
1 Sept 2026, 10:50402-52
1 Sept 2026, 09:50454-21
1 Sept 2026, 08:50475+31
1 Sept 2026, 07:50444-91
1 Sept 2026, 06:50535+13
1 Sept 2026, 05:50522+9
1 Sept 2026, 04:50513-10
1 Sept 2026, 03:50523+1
1 Sept 2026, 02:50522+97
1 Sept 2026, 01:50425first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Tesla Coil (PERMANENT)
999 R$
INFINITE SACK SPACE FOREVER
399 R$
Ice Sniper (PERMANENT)
399 R$
INSTANT REVIVE FOREVER
399 R$
Sandbox Mode
149 R$
Wizard Class
149 R$
2X SPEED FOREVER
129 R$
Bigger Lobby
99 R$
Premium Rewards
59 R$
Starter Pack
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Homestead · other20,349,906 · 100.0% win
First Night · welcome18,014,748 · 100.0% win
5 Nights · other9,465,636 · 67.3% win
10 Nights · progression1,500,552 · 17.7% win
15 Nights · progression261,650 · 3.9% win
20 Nights · progression81,362 · 1.3% win
10 NIGHTMARE Nights · progression17,135 · 0.50% win
25 Nights · progression14,501 · 0.20% win
30 Nights · progression6,652 · 0.10% win
35 Nights · progression3,514 · 0.00% win
Special Towers I · progression1,996 · 0.10% win
40 Nights · progression1,258 · 0.00% win
45 Nights · progression629 · 0.00% win
50 Nights · progression430 · 0.00% win
55 Nights · progression326 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9121 August 20262 September 2026
267 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 267
Measured (UTC)% likedChange
2 Sept 2026, 14:1591no change
1 Sept 2026, 20:5091no change
1 Sept 2026, 19:5091no change
1 Sept 2026, 18:5091no change
1 Sept 2026, 17:5091no change
1 Sept 2026, 16:5091no change
1 Sept 2026, 15:5091no change
1 Sept 2026, 14:5091no change
1 Sept 2026, 13:5091no change
1 Sept 2026, 12:5091no change
1 Sept 2026, 11:5091no change
1 Sept 2026, 10:5091no change
1 Sept 2026, 09:5091no change
1 Sept 2026, 08:5091no change
1 Sept 2026, 07:5091no change
1 Sept 2026, 06:5091no change
1 Sept 2026, 05:5091no change
1 Sept 2026, 04:5091no change
1 Sept 2026, 03:5091no change
1 Sept 2026, 02:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.