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Chainsaw Man Tycoon 🌧️(NEW)

Chainsaw Man Tycoon 🌧️(NEW)

A Roblox experience owned by Tycoon Mania Inc.

TycoonENChainsaw ManTycoonAesthetic

Chainsaw Man Tycoon 🌧️(NEW) is a tycoon experience created on 2025-09-10. It has accumulated 962,124 lifetime visits and 12,009 favorites. Currently, 2 users are playing. The game holds a 66% like percentage. The description indicates gameplay involves building a base, collecting money, and unlocking characters within a rainy city setting.

Description (written by the developer; not a statement by this register)

⛈️ Welcome to Chainsaw Tycoon (Rain Vibe) v2 🪚 (Rainy city with an aesthetic vibe) 💾 Your progress saves automatically when you leave! 🏙️ Build your base in a city overrun by gangs. 💰 Get rich and take over Tokyo! Collect money bags and rare items scattered around the streets. 🪚 Unlock legendary characters (Denji, Reze, Power, Makima…) and upgrade your base with insanely powerful boosts! 🎁 Hunt down bandits and grab the bags they drop - packed with cash and rare rewards. 👹 But be careful! Criminals roam the city. As a member of the Public Safety Division, fight back and protect your base! 🌧️ Immersive aesthetic rainy weather. 🚀 Premium players get an exclusive watch that changes your skin and lets you trick other players! ⭐ Like and favorite the game to stay tuned for updates! Tags: Chainsaw Man Tycoon Reze Danji Power Makima Katana Man Tycoon Mania Inc Aesthetic Rain Cloudy Tycoon

Last updated by the developer 18 Jul 2026, 16:33 UTC.

2
playing (measured 10 Aug 2026, 14:23 UTC)
962,124
lifetime visits
66%
liked (907 👍 / 464 👎)
12,029
favourites (12.5 per 1k visits)
10 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:234first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

10% OFF SuperAdmin
9,000 R$
30% OFF ADMIN
1,200 R$
50% OFF All gears
899 R$
50% OFF VIP
450 R$
50% OFF 2x Money
39 R$
50% OFF Automatic Money Collection
14 R$
50% OFF Mega Upgrader
8 R$
50% OFF Mega dropper
8 R$
50% OFF Golden Upgrader
6 R$
50% OFF Golden Dropper
6 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Tycoon Mania · other624,089 · 100.0% win
Meet the creator of Tycoon Mania · other470 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6614 August 2026 — 66 % liked24 August 2026 — 66 % liked3 September 2026 — 66 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 18:0166no change
24 Aug 2026, 16:0066no change
14 Aug 2026, 15:5366first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.