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Brainrot Race

Brainrot Race

A Roblox experience owned by Mega Trend Games.

RacingENbrainrot memeegg hatchingrebirth progression

Brainrot Race is a racing experience created on 2025-09-16. It has accumulated 8,739,548 lifetime visits and 730,147 favorites. Currently, 110 users are playing. The game holds a 96% like percentage. Its genre is classified as racing. The description highlights mechanics including running, rebirths, egg hatching, and world exploration. Premium purchases and VIP servers are mentioned as available options.

Description (written by the developer; not a statement by this register)

💪Welcome to Brainrot Race! 🏃Run to become Stronger! 💪Race With Strong Brainrots to Unlock New Worlds! ⭐Rebirth to Get Faster Power! 🐶Hatch eggs And Become Stronger! 🌎Explore new Worlds And new Opponents 🔖 Codes: "RELEASE", "NewArea!" Overcome the difficulties and hold on! Ready to start your adventure? Lagging? Make a FREE VIP SERVER! ⭐ ⚡ Purchase PREMIUM to Get More Power! Tags: Race, Brainrot Race, Tralalero Tralala, Run, Running, Run Simulator, Runner, Fat, Treadmill, Eggs, Pets, Chase, Chasing, Racing, Race , Running Race

Last updated by the developer 20 Jul 2026, 10:48 UTC.

58
playing (measured 21 Aug 2026, 20:54 UTC)
8,785,242
lifetime visits
96%
liked (10,293 👍 / 404 👎)
736,737
favourites (83.9 per 1k visits)
16 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

5817411610 August 2026 — 174 players21 August 2026 — 58 players10 August 202621 August 2026
2 measurements spanning 11 days, net -116. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 41–191 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5458-116
10 Aug 2026, 14:34174first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Eggs! (OP)
599 R$
8x Hatch! (OP)
399 R$
VIP!
299 R$
2X Power!
249 R$
Equip +3 Pet!
249 R$
2X Gems!
199 R$
2X Wins!
199 R$
Triple Hatch!
199 R$
OP Auto Clicker!
99 R$
Faster Hatch! (2X)
79 R$
Lucky!
79 R$
Auto Rebirth!
69 R$
Equip +1 Pet!
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome4,080,605 · 100.0% win
Completed Tutorial! · welcome2,712,952 · 100.0% win
WORLD 2! · progression599,473 · 34.0% win
WORLD 3! · progression192,321 · 13.8% win
WORLD 4! · progression100,331 · 7.8% win
WORLD 5! · progression44,693 · 2.5% win
WORLD 6! · progression20,025 · 0.90% win
WORLD 7! · progression10,737 · 0.70% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9613 August 2026 — 96 % liked21 August 2026 — 96 % liked23 August 2026 — 96 % liked13 August 202623 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 21:1796no change
21 Aug 2026, 20:5496no change
13 Aug 2026, 21:1696first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.