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👨‍🍳 My Brainrot Restaurant

👨‍🍳 My Brainrot Restaurant

A Roblox experience owned by Budget Brainrot.

TycoonENbrainrotrestaurant managementegg hatching

My Brainrot Restaurant is a tycoon experience created on September 16, 2025. It has accumulated 12,699,466 lifetime visits and 25,766 favorites. Currently, 94 players are active. The game holds a 98% like percentage. Players manage a restaurant by buying eggs, hatching them, waiting for food, and selling it.

Description (written by the developer; not a statement by this register)

🦈 Run your own Brainrot Restaurant! ⭐ How to Play: 🥚 Buy EGG 🐣 Hatch EGG ⏰ Wait for Food 🍔 Collect Food 🤑 Sell Food 👍 Like the game and join the group 👍 🔔 Follow for game updates! 🔔

Last updated by the developer 25 Nov 2025, 09:12 UTC.

94
playing (measured 10 Aug 2026, 15:15 UTC)
12,699,466
lifetime visits
98%
liked (48,465 👍 / 885 👎)
26,028
favourites (2.0 per 1k visits)
16 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Rank
199 R$
x2 Max Cooks
149 R$
x2 Money
149 R$
Instant Collect Foods
79 R$
x2 Max Collect
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome7,201,685 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9813 August 2026 — 98 % liked23 August 2026 — 98 % liked2 September 2026 — 98 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:5098no change
23 Aug 2026, 18:4898no change
13 Aug 2026, 18:4798first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.