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RUN FROM SAMMY! (Obby)

RUN FROM SAMMY! (Obby)

A Roblox experience owned by Built to Ball.

ObbyENhorrorchasejump scares

RUN FROM SAMMY! (Obby) is an obby experience created on 2025-09-18. It has recorded 828,649 lifetime visits and 184,106 favorites. The game holds a 76% like percentage. Currently, zero users are playing. The description notes the presence of jump scares within the chase gameplay mechanics.

Description (written by the developer; not a statement by this register)

⚠️ Note: This game contains jump scares! 🕷️ Welcome to RUN FROM SAMMY! (Obby) — a crazy chase inspired by the creator of Steal a Brainrot. Sammy himself has come to life in Roblox form, dressed in all red with his spider chain and hat, and he’s hunting you down! Run, jump, and dodge your way through wild obstacles while avoiding Sammy’s traps. If he catches you, it’s game over — and you’ll be sent back to the start. Can you survive the madness and escape the legendary Spyder Sammy? 👍 Like and ⭐ Favorite the game for more UPDATES!

Last updated by the developer 12 Nov 2025, 00:22 UTC.

0
playing (measured 10 Aug 2026, 15:53 UTC)
828,649
lifetime visits
76%
liked (227 👍 / 73 👎)
185,991
favourites (224.5 per 1k visits)
18 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:530first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You played! · welcome595,920 · 100.0% win
Completed RUN FROM SAMMY! · progression49,909 · 8.4% win
Sammy Collector! · collection15,236 · 3.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7614 August 2026 — 76 % liked3 September 2026 — 76 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 19:0676no change
14 Aug 2026, 17:0476first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.