🎃 Haunted House Tycoon
A Roblox experience owned by PENG TYCOONS.
TycoonENHalloweenTycoonMonster Feeding
Haunted House Tycoon is a tycoon experience created on September 19, 2025. The game currently has 3 players online and 801,453 lifetime visits. It holds 38,267 favorites and maintains an 88% like percentage. The description highlights monster feeding mechanics and Halloween-themed building elements.
Description (written by the developer; not a statement by this register)
🎃 FEED Monsters creepy foods and build the scariest haunted mansion in town! Serve slime sandwiches, witch’s stew, pumpkin pasta and more to become the ultimate Halloween tycoon! 🚧 UPDATE: New Monsters, Haunted Decorations, Offline Earnings & MORE! ⭐👍 Favorite and thumbs up to support the game! 🔔 Hit the FOLLOW button to get notified about updates! 🔔 💸 Premium players earn bonus candy! 🚨 Group Members earn bonus candy!
Last updated by the developer 21 Jul 2026, 17:48 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:19 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 19:21 | 88 | no change |
| 24 Aug 2026, 17:21 | 88 | no change |
| 14 Aug 2026, 17:19 | 88 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.