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🎃 Haunted House Tycoon

🎃 Haunted House Tycoon

A Roblox experience owned by PENG TYCOONS.

TycoonENHalloweenTycoonMonster Feeding

Haunted House Tycoon is a tycoon experience created on September 19, 2025. The game currently has 3 players online and 801,453 lifetime visits. It holds 38,267 favorites and maintains an 88% like percentage. The description highlights monster feeding mechanics and Halloween-themed building elements.

Description (written by the developer; not a statement by this register)

🎃 FEED Monsters creepy foods and build the scariest haunted mansion in town! Serve slime sandwiches, witch’s stew, pumpkin pasta and more to become the ultimate Halloween tycoon! 🚧 UPDATE: New Monsters, Haunted Decorations, Offline Earnings & MORE! ⭐👍 Favorite and thumbs up to support the game! 🔔 Hit the FOLLOW button to get notified about updates! 🔔 💸 Premium players earn bonus candy! 🚨 Group Members earn bonus candy!

Last updated by the developer 21 Jul 2026, 17:48 UTC.

3
playing (measured 10 Aug 2026, 14:19 UTC)
801,453
lifetime visits
88%
liked (5,472 👍 / 714 👎)
38,519
favourites (48.1 per 1k visits)
19 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X3 CANDY
449 R$
MAX BUTLERS
299 R$
X2 CANDY
299 R$
X2 MONSTERS
249 R$
X2 CHEF SPEED
199 R$
AUTO COLLECT
199 R$
X2 LUCK
149 R$
STARTER PACK
49 R$
SPRINT
49 R$
DOUBLE CARRY
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Slimy Start · welcome454,939 · 100.0% win
Dance Party! · other130,702 · 42.1% win
Much to Learn! · welcome29,642 · 12.6% win
Get out of my SWAMP! · other18,385 · 4.4% win
Graveyard Gourmets · other13,879 · 3.7% win
Crypt Kitchen! · other10,967 · 1.5% win
Magic Meals · collection8,703 · 1.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8814 August 2026 — 88 % liked24 August 2026 — 88 % liked3 September 2026 — 88 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 19:2188no change
24 Aug 2026, 17:2188no change
14 Aug 2026, 17:1988first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.