Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Don’t Steal the KPop Demon Hunters 🎤

Don’t Steal the KPop Demon Hunters 🎤

A Roblox experience owned by lol games...

RoleplayENkpopstealthidle

Don’t Steal the KPop Demon Hunters is a roleplay experience created on 2025-09-24. It has recorded 43,554,071 lifetime visits and 4,121,109 favorites. Currently, 243 users are playing. The game holds a 93% like percentage. The description notes it is a fan-made game involving stealth mechanics and character upgrades.

Description (written by the developer; not a statement by this register)

Welcome to Don’t Steal the KPop Demon Hunters! 🎤 How to Play: • Sneak up and steal KPop Demon Hunters while they sleep! 😴 • RUN when they wake up and chase you! 🏃 • Take them home and collect tons of cash! 💸 • Upgrade your characters to earn even more! 🔥 • Expand your plot to unlock extra slots! 🏗️ • Trade & gift KPop Demon Hunters with friends to grow together! 🎁 • But be careful... a sleeping KPop Demon Hunter can WAKE at any second! 🤫 Remember, your KPop Demon Hunters earn cash even while you're offline! ⏰ 👍 Like the game & join the group for FREE Cash! **This is a fan-made game.

Last updated by the developer 6 Aug 2026, 10:28 UTC.

243
playing (measured 10 Aug 2026, 13:52 UTC)
43,554,071
lifetime visits
93%
liked (20,808 👍 / 1,561 👎)
4,121,109
favourites (94.6 per 1k visits)
24 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 13:52228first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome18,102,595

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.