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Stunning Tower of Fantasy 🌟 [OBBYIST MODE]

Stunning Tower of Fantasy 🌟 [OBBYIST MODE]

A Roblox experience owned by SB+ Studio.

ObbyENTower ObbyParkourFan-made

Stunning Tower of Fantasy 🌟 [OBBYIST MODE] is an obby experience created on 2025-09-24. It records 3,119,073 lifetime visits and 47 concurrent players. The title holds a 87% like percentage and 2,213 favorites. This version serves as an easy iteration of the original tower, featuring a teleporter to access the obbyist mode on the first floor.

Description (written by the developer; not a statement by this register)

🎉 Welcome to the Stunning Tower of Fantasy! This tower was created by RbObKim(@kmszjaaod), a Korean obbyist and goat tower designer!! If you can beat this tower, ...uhh try the obbyist mode then. This version is an easy version. You can teleport to the obbyist mode by entering teleporter on the first floor! ( it's Tier 13 btw ) 💬 This tower is made with the permission of the original tower, and it's the fanmade tower of Kim Newbie's Stunning Tower.

Last updated by the developer 7 May 2026, 09:35 UTC.

47
playing (measured 10 Aug 2026, 15:33 UTC)
3,119,073
lifetime visits
87%
liked (5,765 👍 / 863 👎)
2,461
favourites (0.8 per 1k visits)
24 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:334first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

하늘을 나는 양탄자
930 R$
Jump Coil
299 R$
Speed Coil
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to our tower! · welcome1,096,225 · 100.0% win
Conquered 10% of the Tower · progression668,850 · 67.7% win
Conquered 20% of the towers · progression478,631 · 48.0% win
Conquered 40% of the Tower · progression401,159 · 39.9% win
Conquered 50% of the towers · progression256,349 · 22.3% win
Conquered 70% of the Tower · progression208,248 · 19.1% win
Hard Mode Challenge · progression188,976 · 20.3% win
Hard Mode 10% Clear · progression169,546 · 16.4% win
Conquered 80% of the Tower · progression74,895 · 6.8% win
The quality of the tower has reached 100%!!! · progression48,943 · 4.5% win
You have conquered the tower. · progression15,696 · 1.0% win
Hard Mode 20% Clear · progression5,546 · 1.3% win
Hard Mode 40% Clear · progression2,318 · 0.10% win
Hard Mode 50% Clear · progression2,087 · 0.10% win
Hard Mode 70% Clear · progression1,677 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8714 August 2026 — 87 % liked24 August 2026 — 87 % liked3 September 2026 — 87 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 05:4687no change
24 Aug 2026, 05:4687no change
14 Aug 2026, 05:4687first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.