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Jump Down The Deepest Hole! Keyboard Obby

Jump Down The Deepest Hole! Keyboard Obby

A Roblox experience owned by Sumori Studios.

ObbyENparkourrainbow themedropper mechanic

Jump Down The Deepest Hole! Keyboard Obby is an obby experience created on 2025-09-26. It has recorded 3,209,726 lifetime visits and 2,757 favorites. Currently, three users are playing. The game holds a 40% like percentage. The description highlights an obby course followed by a rainbow hole drop feature.

Description (written by the developer; not a statement by this register)

YOUR PROGRESS IS SAVED! 💖Be sure to upvote the game!👍💖 🌈 Jump Down the Deepest Hole! (Obby + Drop) 🌈 Think you’ve got what it takes? 💪 First, complete a tricky obby course to prove your skill. Only then will you unlock the chance to leap into the deepest rainbow hole in Roblox! 🕳️ 🕹️ Game Features: 🧩 Fun & challenging obby to test your skills 🕳️ Unlock the legendary deepest hole after finishing the obby 🌈 Experience the thrill of the giant rainbow drop 😂 Play with friends and race to see who gets there first Not everyone can make it past the obby… but those who do will face the ultimate jump of their life! 👉 Play now and see if you can reach the bottom! 🔑 Tags: obby, obbies, parkour, parkour obby, rainbow hole, rainbow drop, dropper, dropper obby, fall game, falling, fall, deepest hole, jump, jumping, adventure, challenge, tower obby, fun game, drop, rainbow, funny game, easy obby, hard obby, mega obby, mega drop, mega fall, crazy obby, longest hole

Last updated by the developer 22 Jul 2026, 03:36 UTC.

3
playing (measured 11 Aug 2026, 01:31 UTC)
3,209,726
lifetime visits
40%
liked (1,156 👍 / 1,723 👎)
2,780
favourites (0.9 per 1k visits)
26 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:311first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gravity Coil
10 R$
Speed Coil
10 R$
VIP
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

4014 August 2026 — 40 % liked24 August 2026 — 40 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 39–41 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 05:1940no change
14 Aug 2026, 05:1840first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.