Roblox RegisterIndependent record of Roblox groups Β· not affiliated with Roblox Corporation
Jail a Brainrot 🧠

Jail a Brainrot 🧠

A Roblox experience owned by Mega LOL Games.

TycoonENbrainrot memeidle tycoonprison escape

Jail a Brainrot 🧠 is a tycoon experience created on 2025-10-01. It has recorded 49,809,709 lifetime visits and 2,014,774 favorites. The game currently has 15 players online. User engagement metrics show a 96% like percentage. The description highlights mechanics involving stealing, upgrading, and trading Brainrots for offline cash earnings.

Description (written by the developer; not a statement by this register)

Welcome to Jail a Brainrot! Steal sleeping Brainrots and escape from the guards 😴 Upgrade and earn more money πŸ’Έ Build your prison and unlock cells πŸ”’ Trade and gift Brainrots 🎁 Shh… don’t wake them 🀫 Your Brainrots earn offline cash πŸ’€ Premium players get +10% cash boost! If you’re having fun, like the game πŸ‘ and tell your friends! πŸ˜„

Last updated by the developer 5 Mar 2026, 10:25 UTC.

15
playing (measured 10 Aug 2026, 14:00 UTC)
49,809,709
lifetime visits
96%
liked (60,601 πŸ‘ / 2,471 πŸ‘Ž)
2,014,774
favourites (40.4 per 1k visits)
1 October 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

VIP
99 R$
x2 Cash
89 R$
Auto Collect
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome16,718,421

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.