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Freeze a Brainrot

Freeze a Brainrot

A Roblox experience owned by 67 game studios.

SimulatorENbrainrotidlerebirth

Freeze a Brainrot is a simulator experience created on 2026-01-24. It has recorded 4,541,266 lifetime visits and 4,330 favorites. Currently, 20 users are playing. The game holds an 82% like percentage. Players run from guardians, collect brainrots, and earn cash. Upgrades and rebirths increase multipliers. Offline generation is available.

Description (written by the developer; not a statement by this register)

🧊 Freeze a Brainrot How to play: - Run from Guardians for Brainrots! 🧊 - Collect brainrots, farther to go means better luck! ✨ - Earn Cash from your Brainrots! 💰 - Upgrade your carry level to carry more Brainrots! 💪 - Rebirth to increase your multiplier! ♻️ 💤 Your brainrots works OFFLINE and generates Cash! 👍 Like the game and join the Group for OP 67 Brainrot!

Last updated by the developer 2 Jul 2026, 07:39 UTC.

20
playing (measured 10 Aug 2026, 14:00 UTC)
4,541,266
lifetime visits
82%
liked (1,360 👍 / 302 👎)
4,367
favourites (1.0 per 1k visits)
24 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0032first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Cash
179 R$
Rainbow Carpet
179 R$
VIP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8214 August 2026 — 82 % liked24 August 2026 — 82 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 02:2382no change
14 Aug 2026, 02:2282first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.