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[CH2] BLEACHED HOUSE [HORROR]

[CH2] BLEACHED HOUSE [HORROR]

A Roblox experience owned by Bleached House.

HorrorENhorrorstory-drivenmultiplayer

Created in 2025, [CH2] BLEACHED HOUSE [HORROR] is a horror experience on Roblox with over 20.5 million lifetime visits. It records 83 playing now, a like rating of 91%, 147,716 favourites.

Description (written by the developer; not a statement by this register)

Late at night, hunger kicks in and you head into the city looking for food… unaware that something unsettling is waiting ahead. 👍 Support the experience by leaving a like! 🤝 Multiplayer supported, up to 4 players can play together. 🗣️ Got feedback or ideas? Join our community server and let us know! Inspired by: The Night Shift, Midnight Horror, Midnight Diner, Story-Driven Horror, Late-Night Experiences.

Last updated by the developer 4 Sept 2026, 01:39 UTC.

83
playing (measured 5 Oct 2026, 22:50 UTC)
20,599,260
lifetime visits
91%
liked (50,013 👍 / 4,903 👎)
153,300
favourites (7.4 per 1k visits)
6 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

831,130606.515 September 20265 October 2026
500 measurements spanning 21 days, net -241. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
5 Oct 2026, 22:5083-275
5 Oct 2026, 21:50358+67
5 Oct 2026, 20:50291+6
5 Oct 2026, 19:50285-53
5 Oct 2026, 18:50338+46
5 Oct 2026, 17:50292-25
5 Oct 2026, 16:50317+72
5 Oct 2026, 15:50245+11
5 Oct 2026, 14:50234+4
5 Oct 2026, 13:50230+1
5 Oct 2026, 12:50229+77
5 Oct 2026, 11:50152+1
5 Oct 2026, 10:50151+4
5 Oct 2026, 09:50147-15
5 Oct 2026, 08:50162-17
5 Oct 2026, 07:50179+51
5 Oct 2026, 06:50128-44
5 Oct 2026, 05:50172-47
5 Oct 2026, 04:50219-108
5 Oct 2026, 03:50327first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Taser
299 R$
Hacker Bundle
229 R$
Detective Bundle
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Bleached House · other11,213,731 · 100.0% win
Pizza Time! · other8,305,172 · 100.0% win
Where am i? · other7,911,905 · 100.0% win
Chapter 2 · progression931,750 · 42.5% win
Pizzeria AGAIN? · other737,060 · 32.4% win
Escaped · progression586,311 · 9.0% win
Canon Ending · progression537,680 · 8.0% win
Survivor · other203,106 · 4.8% win
Escaped AGAIN? · progression167,397 · 3.9% win
Secret ending · secret24,047 · 0.40% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9113 August 202622 October 2026
1080 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1080
Measured (UTC)% likedChange
22 Oct 2026, 17:3591no change
12 Oct 2026, 17:3591no change
5 Oct 2026, 22:5091no change
5 Oct 2026, 21:5091no change
5 Oct 2026, 20:5091no change
5 Oct 2026, 19:5091no change
5 Oct 2026, 18:5091no change
5 Oct 2026, 17:5091no change
5 Oct 2026, 16:5091no change
5 Oct 2026, 15:5091no change
5 Oct 2026, 14:5091no change
5 Oct 2026, 13:5091no change
5 Oct 2026, 12:5091no change
5 Oct 2026, 11:5091no change
5 Oct 2026, 10:5091no change
5 Oct 2026, 09:5091no change
5 Oct 2026, 08:5091no change
5 Oct 2026, 07:5091no change
5 Oct 2026, 06:5091no change
5 Oct 2026, 05:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.