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+1 Speed Per Step

+1 Speed Per Step

A Roblox experience owned by Christopher Stuff.

ObbyENobstacle coursespeed mechanicsmultiplier progression

+1 Speed Per Step is an obby experience created on 2025-10-19. The game has recorded 43,680,173 lifetime visits and currently has 14 players online. It holds 138,719 favorites and maintains a 98% like percentage. The description indicates gameplay involves gaining speed through steps and obstacle stages.

Description (written by the developer; not a statement by this register)

⚡Welcome to +1 Speed Per Step ⚡ How to play: 👟Every step makes you faster 🏆Conquer challenging obstacle stages 💪Train on treadmills or sprint across the map to gain speed ⚡Unlock powerful multipliers and become THE FASTEST PLAYER! - 👍 Like the game! 👥 Join the group for Rewards & Updates! A Game by @christophrblx

Last updated by the developer 5 Aug 2026, 04:29 UTC.

14
playing (measured 10 Aug 2026, 14:02 UTC)
43,680,173
lifetime visits
98%
liked (496,985 👍 / 11,864 👎)
138,644
favourites (3.2 per 1k visits)
19 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0211first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

hey guys uh
7 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome14,936,183 · 50.1% win
Reborn · progression4,101,022 · 11.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9823 August 2026 — 98 % liked2 September 2026 — 98 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:3798no change
23 Aug 2026, 14:3398first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.