Terminal 13: Not Human [HORROR]
A Roblox experience owned by Dread Forge.
HorrorENhorrorsimulationnight shift
Terminal 13: Not Human [HORROR] is a horror experience created on 2025-10-25. It has 108,644,455 lifetime visits, 237 concurrent players, an 89% like percentage, and 412,272 favorites.
Description (written by the developer; not a statement by this register)
✈️ Welcome to Terminal 13: Not Human You’ve been assigned to the night shift at Terminal 13. Your job is simple: scan passports, question travelers, and decide who gets through. Keep the terminal clean. Follow every protocol. And whatever you do... don’t let the wrong ones through. ⚠️ Contains horror elements such as disturbing visuals, tension, and loud sounds. 🎧 Headphones & max graphics recommended for full immersion. ❓ Will you finish your shifts… or be replaced before the morning flight? ❗DISCLAIMER: This game is an independent creation that's unrelated to games from any other platform, but is inspired by Shift At Midnight.
Last updated by the developer 30 Aug 2026, 16:30 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 1 Sept 2026, 04:50 | 72 | -31 |
| 1 Sept 2026, 03:50 | 103 | -23 |
| 1 Sept 2026, 02:50 | 126 | -3 |
| 1 Sept 2026, 01:50 | 129 | -5 |
| 1 Sept 2026, 00:50 | 134 | +24 |
| 31 Aug 2026, 23:50 | 110 | -75 |
| 31 Aug 2026, 22:50 | 185 | +67 |
| 31 Aug 2026, 21:50 | 118 | +1 |
| 31 Aug 2026, 20:50 | 117 | -67 |
| 31 Aug 2026, 19:50 | 184 | +42 |
| 31 Aug 2026, 18:50 | 142 | -27 |
| 31 Aug 2026, 17:50 | 169 | -12 |
| 31 Aug 2026, 16:50 | 181 | -46 |
| 31 Aug 2026, 15:50 | 227 | +33 |
| 31 Aug 2026, 14:50 | 194 | -30 |
| 31 Aug 2026, 13:50 | 224 | +40 |
| 31 Aug 2026, 12:50 | 184 | -17 |
| 31 Aug 2026, 11:50 | 201 | +18 |
| 31 Aug 2026, 10:50 | 183 | +6 |
| 31 Aug 2026, 09:50 | 177 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 13:15 | 89 | no change |
| 1 Sept 2026, 04:50 | 89 | no change |
| 1 Sept 2026, 03:50 | 89 | no change |
| 1 Sept 2026, 02:50 | 89 | no change |
| 1 Sept 2026, 01:50 | 89 | no change |
| 1 Sept 2026, 00:50 | 89 | no change |
| 31 Aug 2026, 23:50 | 89 | no change |
| 31 Aug 2026, 22:50 | 89 | no change |
| 31 Aug 2026, 21:50 | 89 | no change |
| 31 Aug 2026, 20:50 | 89 | no change |
| 31 Aug 2026, 19:50 | 89 | no change |
| 31 Aug 2026, 18:50 | 89 | no change |
| 31 Aug 2026, 17:50 | 89 | no change |
| 31 Aug 2026, 16:50 | 89 | no change |
| 31 Aug 2026, 15:50 | 89 | no change |
| 31 Aug 2026, 14:50 | 89 | no change |
| 31 Aug 2026, 13:50 | 89 | no change |
| 31 Aug 2026, 12:50 | 89 | no change |
| 31 Aug 2026, 11:50 | 89 | no change |
| 31 Aug 2026, 10:50 | 89 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.