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Mother's Care [HORROR]

Mother's Care [HORROR]

A Roblox experience owned by RyniKon Studios.

HorrorENhorrorsurvivalinspired-by-mother

Mother's Care [HORROR] is a horror experience created on 2025-10-26. It has 4,828,813 lifetime visits and 97,707 favorites. Currently, 226 users are playing. The game holds a 93% like percentage. The description references a sequel link and a narrative involving scarcity and maternal care.

Description (written by the developer; not a statement by this register)

💔 MOTHER'S CARE 2 -> https://www.roblox.com/games/114334019146379/Mothers-Care-2 ----------------------------------------------------------------------------------------------------------- ⚠️-> Mother is watching. Mother sees. ----------------------------------------------------------------------------------------------------------- 📄-> Winter has struck, food is scarce... Mom is doing her best to help, she really is. But what if that help goes too far? What will happen then?... ----------------------------------------------------------------------------------------------------------- ⏳-> Average Run Playtime: ~ 45 Minutes. ----------------------------------------------------------------------------------------------------------- 📌-> For the best experence, we recommend setting your graphics to 7 or higher. ----------------------------------------------------------------------------------------------------------- ❤️ -> Inspired By "Mother" And A Real Life Case.

Last updated by the developer 15 Aug 2026, 14:41 UTC.

90
playing (measured 23 Aug 2026, 04:50 UTC)
4,921,052
lifetime visits
93%
liked (25,178 👍 / 1,957 👎)
102,630
favourites (20.9 per 1k visits)
26 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

90471280.510 August 2026 — 179 players21 August 2026 — 133 players21 August 2026 — 140 players21 August 2026 — 156 players21 August 2026 — 144 players22 August 2026 — 178 players22 August 2026 — 163 players22 August 2026 — 189 players22 August 2026 — 191 players22 August 2026 — 184 players22 August 2026 — 181 players22 August 2026 — 180 players22 August 2026 — 217 players22 August 2026 — 277 players22 August 2026 — 278 players22 August 2026 — 289 players22 August 2026 — 314 players22 August 2026 — 353 players22 August 2026 — 397 players22 August 2026 — 471 players22 August 2026 — 411 players22 August 2026 — 381 players22 August 2026 — 376 players22 August 2026 — 368 players22 August 2026 — 370 players22 August 2026 — 332 players22 August 2026 — 306 players22 August 2026 — 266 players22 August 2026 — 259 players23 August 2026 — 192 players23 August 2026 — 168 players23 August 2026 — 119 players23 August 2026 — 103 players23 August 2026 — 90 players10 August 202623 August 2026
34 measurements spanning 13 days, net -89. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 33–528 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 34
Measured (UTC)PlayersChange
23 Aug 2026, 04:5090-13
23 Aug 2026, 03:50103-16
23 Aug 2026, 02:50119-49
23 Aug 2026, 01:50168-24
23 Aug 2026, 00:50192-67
22 Aug 2026, 23:50259-7
22 Aug 2026, 22:50266-40
22 Aug 2026, 21:50306-26
22 Aug 2026, 20:50332-38
22 Aug 2026, 19:50370+2
22 Aug 2026, 18:50368-8
22 Aug 2026, 17:50376-5
22 Aug 2026, 16:50381-30
22 Aug 2026, 15:50411-60
22 Aug 2026, 14:50471+74
22 Aug 2026, 13:50397+44
22 Aug 2026, 12:50353+39
22 Aug 2026, 11:50314+25
22 Aug 2026, 10:50289+11
22 Aug 2026, 09:50278first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Developer Plushie!
50 R$
Kohorin Plushie
50 R$
Rynette Plushie
50 R$
Ryokan Plushie
50 R$
Koyuryn Plushie
50 R$
Laryn Plushie
50 R$
Mom Plushie
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Mother's Care. · other1,673,172 · 100.0% win
Kinbound Lament. · other303,393 · 25.8% win
Delirious Exaltation. · other203,912 · 11.8% win
Community Member · other158,410 · 27.0% win
Exempted in Bliss. · other120,725 · 7.8% win
Festive Rynnetivity · other40,923 · 0.00% win
Protocols Above All. · other18,341 · 1.8% win
Frostworn Echoes. · other18,033 · 1.4% win
Mortiferous Destiny. · other11,581 · 0.70% win
Supporter! · other1,601 · 0.80% win
You've Met Umikage! · progression74 · 0.00% win
You've Met Ryn! · welcome69 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9314 August 2026 — 93 % liked21 August 2026 — 93 % liked21 August 2026 — 93 % liked21 August 2026 — 93 % liked21 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked22 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked23 August 2026 — 93 % liked24 August 2026 — 93 % liked3 September 2026 — 93 % liked14 August 20263 September 2026
36 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 36
Measured (UTC)% likedChange
3 Sept 2026, 02:0493no change
24 Aug 2026, 02:0493no change
23 Aug 2026, 04:5093no change
23 Aug 2026, 03:5093no change
23 Aug 2026, 02:5093no change
23 Aug 2026, 01:5093no change
23 Aug 2026, 00:5093no change
22 Aug 2026, 23:5093no change
22 Aug 2026, 22:5093no change
22 Aug 2026, 21:5093no change
22 Aug 2026, 20:5093no change
22 Aug 2026, 19:5093no change
22 Aug 2026, 18:5093no change
22 Aug 2026, 17:5093no change
22 Aug 2026, 16:5093no change
22 Aug 2026, 15:5093no change
22 Aug 2026, 14:5093no change
22 Aug 2026, 13:5093no change
22 Aug 2026, 12:5093no change
22 Aug 2026, 11:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.