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[NOW] Catch a Monster

[NOW] Catch a Monster

A Roblox experience owned by LDS II.

SimulatorENmonster-catchingpet-collectingeggs

[NOW] Catch a Monster is a racing experience created on 2025-11-10. It has 432,374,656 lifetime visits and 9,994 concurrent players. The game holds 589,788 favorites and a 98% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to Catch a Monster! How to Play: ⚔️ Defeat wild monsters in battle 🔮 Capture them and collect them! ⭐ Discover and collect higher-rank pets 🥚 Find rare eggs and hatch new companions 💰 Earn coins and grow your squad! 🔥 Show off your strongest monsters! 👍 Like the game and join our group!

Last updated by the developer 24 Oct 2026, 03:56 UTC.

3,367
playing (measured 25 Oct 2026, 22:50 UTC)
465,439,744
lifetime visits
98%
liked (537,654 👍 / 11,983 👎)
604,554
favourites (1.3 per 1k visits)
10 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2,3846,0244,2043,3675 October 202625 October 2026
500 measurements spanning 21 days, net +64. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 1,838–6,570 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
25 Oct 2026, 22:503,367-27
25 Oct 2026, 21:503,394-25
25 Oct 2026, 20:503,419-97
25 Oct 2026, 19:503,516-127
25 Oct 2026, 18:503,643-121
25 Oct 2026, 17:503,764-20
25 Oct 2026, 16:503,784-79
25 Oct 2026, 15:503,863-25
25 Oct 2026, 14:503,888-81
25 Oct 2026, 13:503,969+86
25 Oct 2026, 12:503,883+78
25 Oct 2026, 11:503,805-13
25 Oct 2026, 10:503,818-77
25 Oct 2026, 09:503,895-88
25 Oct 2026, 08:503,983-11
25 Oct 2026, 07:503,994-121
25 Oct 2026, 06:504,115-58
25 Oct 2026, 05:504,173-95
25 Oct 2026, 04:504,268-200
25 Oct 2026, 03:504,468first reading

Concurrent players at each of our measurements (insert-on-change).

On the Roblox charts

#73 Top revisited

Growth

4292677321 August 202625 October 2026
637 measurements spanning 65 days, net +5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 35–100 and does not start at zero.
Measurement log — every rank on Top revisited count we have recorded, most recent 20 of 637
Measured (UTC)Rank on Top revisitedChange
25 Oct 2026, 23:2573no change
25 Oct 2026, 22:2573-1
25 Oct 2026, 21:2574no change
25 Oct 2026, 20:2574no change
25 Oct 2026, 19:2574no change
25 Oct 2026, 18:2574no change
25 Oct 2026, 17:2574+28
25 Oct 2026, 16:2546-1
25 Oct 2026, 15:2547no change
25 Oct 2026, 14:2547no change
25 Oct 2026, 13:2547no change
25 Oct 2026, 12:2547no change
25 Oct 2026, 11:2547no change
25 Oct 2026, 10:2547no change
25 Oct 2026, 09:2547no change
25 Oct 2026, 08:2547no change
25 Oct 2026, 07:2547no change
25 Oct 2026, 06:2547no change
25 Oct 2026, 05:2547no change
25 Oct 2026, 04:2547first reading

Position on Roblox’s top revisited sort over time (global/desktop). Lower is higher up the chart.

Monetization — game passes

Ultra Luck
999 R$
2xEXP
799 R$
Super Luck
599 R$
Luck+100%
299 R$
VIP
199 R$
Super petInventory
159 R$
Pet Inventory Increase
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9821 August 202625 October 2026
1554 measurements spanning 65 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1554
Measured (UTC)% likedChange
25 Oct 2026, 22:5098no change
25 Oct 2026, 21:5098no change
25 Oct 2026, 20:5098no change
25 Oct 2026, 19:5098no change
25 Oct 2026, 18:5098no change
25 Oct 2026, 17:5098no change
25 Oct 2026, 16:5098no change
25 Oct 2026, 15:5098no change
25 Oct 2026, 14:5098no change
25 Oct 2026, 13:5098no change
25 Oct 2026, 12:5098no change
25 Oct 2026, 11:5098no change
25 Oct 2026, 10:5098no change
25 Oct 2026, 09:5098no change
25 Oct 2026, 08:5098no change
25 Oct 2026, 07:5098no change
25 Oct 2026, 06:5098no change
25 Oct 2026, 05:5098no change
25 Oct 2026, 04:5098no change
25 Oct 2026, 03:5098first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

1,184,727
YouTube views across 21 matched videos

Most-viewed match: “Starting Over as NOOB with OP SECRET in Catch a Monster! (Roblox)”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 25 Aug 2026, 03:20 UTC.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
9 October 2026
Roblox entity thumbnail
2 October 2026
Roblox entity thumbnail
25 September 2026
Roblox entity thumbnail
18 September 2026
Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
4 September 2026
Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.