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Break Your Avatar

Break Your Avatar

A Roblox experience owned by scoobert's disciples.

SimulatorENragdoll physicsslapstick comedyavatar destruction

Break Your Avatar is a simulator experience created on 2025-11-07. It has accumulated 2,635,561 lifetime visits and 65,644 favorites. Currently, four users are playing. The title holds a 59% like percentage. The description highlights features such as purchasing gears, completing over 50 unique levels, and unlocking new worlds.

Description (written by the developer; not a statement by this register)

🔥 BREAK your avatar and bones in the funniest ways possible! 💥 BREAKS OFFLINE! - Purchase CRAZY gears - Try ALL of the 50+ unique levels! - Purchase trails to increase how many bones you break - Unlock different worlds with entirely new courses! - TROLL your friends 👍Join the group to get a reward, and come back each day for more rewards. This game is extremely new. So if you see any bugs, please let us know in the group. ----------------------------------------------------------------------------------------------------------------------- Leave feedback so the team can work to create a better game for you! ragdoll engine, physics-based ragdoll, active ragdoll, ragdoll simulator, physics simulator, sandbox gameplay, slapstick physics, avatar-based gameplay, customizable avatars, multiplayer, voice chat, social sandbox, chaotic gameplay, comedic physics

Last updated by the developer 22 Jun 2026, 23:14 UTC.

4
playing (measured 10 Aug 2026, 15:38 UTC)
2,635,561
lifetime visits
59%
liked (1,433 👍 / 1,011 👎)
65,797
favourites (25.0 per 1k visits)
7 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:388first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

All Levels
249 R$
2x Bones
149 R$
Brittle Bones
79 R$
Godly Slap
29 R$
Better Sell Price
29 R$
Lightning Slap
19 R$
Booster Pack
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,470,283 · 100.0% win
Top Floor · progression49,205 · 2.7% win
Needle Threaded · other49,140 · 2.3% win
Giant Snowballs · collection3,643 · 0.50% win
Spike Tunnel · progression1,651 · 0.50% win
Ice Fall · other789 · 1.4% win
Frozen Over · other489 · 0.00% win
Perfect. Perfect. Perfect. GODLIKE · other92 · 0.00% win
Buckets · collection55 · 0.00% win
Steal the Diamond · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5914 August 2026 — 59 % liked24 August 2026 — 59 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 07:0359no change
14 Aug 2026, 07:0259first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.