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[💅] Baddie Nails

[💅] Baddie Nails

A Roblox experience owned by Big Poe.

TycoonENnail salonstealtheconomy

[💅] Baddie Nails is a tycoon experience created on 2025-11-08. It currently has 201 players and 4,510,748 lifetime visits. The game holds a 89% like percentage and 3,627 favorites.

Description (written by the developer; not a statement by this register)

💅 Collect nails and make Your baddie pretty! 💰 Place nails and earn money! 🧠 Defend your studio from other players! 👣 Sneak into enemy studios and steal their nails! 👋 Welcome to Baddie Nails👋 [How to Play] • Buy nails that appear through the tunnel • Get them to your Studio to generate money • Visit other players to see their baddies • Steal epic nails and dominate the leaderboard!

Last updated by the developer 24 Jun 2026, 16:42 UTC.

20
playing (measured 21 Aug 2026, 20:54 UTC)
4,600,408
lifetime visits
89%
liked (3,852 👍 / 453 👎)
3,807
favourites (0.8 per 1k visits)
8 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

203728.510 August 2026 — 37 players21 August 2026 — 20 players10 August 202621 August 2026
2 measurements spanning 11 days, net -17. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 17–40 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5420-17
10 Aug 2026, 14:0737first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
3,999 R$
x2 Money
399 R$
x2 Speed
199 R$
x2 Offline Limit
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8914 August 2026 — 89 % liked21 August 2026 — 89 % liked24 August 2026 — 89 % liked14 August 202624 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 02:3489no change
21 Aug 2026, 20:5489no change
14 Aug 2026, 02:3489first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.