Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
EMOTIA Escape [BETA]

EMOTIA Escape [BETA]

A Roblox experience owned by EMOTIA x VERSEWORK.

HorrorENhorrorpuzzleco-op

EMOTIA Escape [BETA] is a horror experience from 2025 with over 13.4 million lifetime visits. It records 87 playing now, a like rating of 94%, 143,894 favourites.

Description (written by the developer; not a statement by this register)

EMOTIA - where every dying human's last emotion defines their afterlife. The Emotion Prison has been taken over by Corrupted Emotians. Team up with up to four friends to venture deep into the dungeon-like prison, full of puzzles and mysteries. Do not let their adorable looks fool you - You will soon be faced with deadlier and darker threats. Cleanse the Corrupted Emotians and bring peace to the Emotion Prison. And remember - you cannot do this alone. ⭐Features 👥Single-player & Multi-player (Up to 5 players) 🧩Puzzle-solving & Teamwork 🚩Intense Chases 👣Descend Deeper 🎯Challenging Missions 👾Customizable Characters and Upgrades

Last updated by the developer 23 Sept 2026, 05:16 UTC.

87
playing (measured 29 Sept 2026, 05:50 UTC)
13,469,783
lifetime visits
94%
liked (41,872 👍 / 2,634 👎)
161,643
favourites (12.0 per 1k visits)
17 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

871,430758.58 September 202629 September 2026
500 measurements spanning 21 days, net -974. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
29 Sept 2026, 05:5087-20
29 Sept 2026, 04:50107-35
29 Sept 2026, 03:50142+14
29 Sept 2026, 02:50128+6
29 Sept 2026, 01:50122-56
29 Sept 2026, 00:50178-29
28 Sept 2026, 23:50207-6
28 Sept 2026, 22:50213+35
28 Sept 2026, 21:50178-17
28 Sept 2026, 20:50195+32
28 Sept 2026, 19:50163+1
28 Sept 2026, 18:50162no change
28 Sept 2026, 17:50162-20
28 Sept 2026, 16:50182-14
28 Sept 2026, 15:50196no change
28 Sept 2026, 14:50196+1
28 Sept 2026, 13:50195+14
28 Sept 2026, 12:50181+27
28 Sept 2026, 11:50154-6
28 Sept 2026, 10:50160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Pass
499 R$
Morning Glory Boost Pass (50%)
79 R$
Emote Boost Pass (50%)
59 R$
Starter Pack
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9414 August 202623 October 2026
925 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 925
Measured (UTC)% likedChange
23 Oct 2026, 01:4594no change
13 Oct 2026, 01:3894no change
3 Oct 2026, 01:3894no change
29 Sept 2026, 05:5094no change
29 Sept 2026, 04:5094no change
29 Sept 2026, 03:5094no change
29 Sept 2026, 02:5094no change
29 Sept 2026, 01:5094no change
29 Sept 2026, 00:5094no change
28 Sept 2026, 23:5094no change
28 Sept 2026, 22:5094no change
28 Sept 2026, 21:5094no change
28 Sept 2026, 20:5094no change
28 Sept 2026, 19:5094no change
28 Sept 2026, 18:5094no change
28 Sept 2026, 17:5094no change
28 Sept 2026, 16:5094no change
28 Sept 2026, 15:5094no change
28 Sept 2026, 14:5094no change
28 Sept 2026, 13:5094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.