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The 67 Evolution

The 67 Evolution

A Roblox experience owned by The 67 Evolution.

SimulatorENlevelingpetsdemon hunter

The 67 Evolution is a simulator experience created on 2025-11-24. It has recorded 5,007,930 lifetime visits and 107,537 favorites. Currently, 173 users are playing. The experience holds a 95% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to The 67 Evolution! ⭐ UPDATES EVERY SATURDAY ⭐ ⚔️ Get to level up! 🔗 Gain levels to unlock new POP Demon Hunter! 🏆 Collect Coins and Pets!

Last updated by the developer 17 Aug 2026, 20:23 UTC.

80
playing (measured 21 Aug 2026, 20:54 UTC)
5,071,696
lifetime visits
95%
liked (14,377 👍 / 744 👎)
114,059
favourites (22.5 per 1k visits)
24 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8017812910 August 2026 — 178 players21 August 2026 — 80 players10 August 202621 August 2026
2 measurements spanning 11 days, net -98. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–193 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5480-98
10 Aug 2026, 15:32178first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Kid 67 Spectrum
1,899 R$
Kid 67 Dumb
1,899 R$
41
1,799 R$
Kid 67 Skeleton Spectrum
1,799 R$
61 Arachnid
1,499 R$
67 Living Blood
1,499 R$
Kid 67 Angel
1,499 R$
61 The Reaper
1,499 R$
67 Bloody Spirit
1,499 R$
61 Multi-phase
899 R$
61 Dark Gucci
899 R$
67 Lost Spirit
899 R$
67 Multi-armed
899 R$
61 Millionaire
899 R$
67 Disturbed
899 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9514 August 2026 — 95 % liked21 August 2026 — 95 % liked24 August 2026 — 95 % liked3 September 2026 — 95 % liked13 September 2026 — 95 % liked23 September 2026 — 95 % liked3 October 2026 — 95 % liked13 October 2026 — 95 % liked23 October 2026 — 95 % liked14 August 202623 October 2026
9 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 01:5295no change
13 Oct 2026, 01:5295no change
3 Oct 2026, 01:5195no change
23 Sept 2026, 01:5095no change
13 Sept 2026, 01:5095no change
3 Sept 2026, 01:4895no change
24 Aug 2026, 01:4795no change
21 Aug 2026, 20:5495no change
14 Aug 2026, 01:4695first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.