Forsaken Combat Fighting
A Roblox experience owned by BLOODLUST Studio..
Fighting & PvPENcombatremakemultiplayer
Forsaken Combat Fighting is a fighting-pvp experience created on 2025-11-30. It currently has 4,387 players online. The game has accumulated 12,944,159 lifetime visits and 16,220 favorites. User engagement metrics show a 65% like percentage. The experience is categorized under the fighting-pvp genre within the Roblox platform index.
Description (written by the developer; not a statement by this register)
! REMAKING ASSETS ! Owner : @bloodlustoffical Scripter : @sanspro (tell him about bugs!) In this game you can fight with your friends and have fun! Note : A Lot Of Bugs! THERE IS NO CODE FROM FC AT ALL. ALL CODE WAS MADE BY @sanspro Credits: Forsaken Dev Team: Hytoko, Basil, KeyAfterKey, Dexune, Exedious, GameAreJust4Fun, TiredTunes... Extra credits : forsaken : sandbox (Doombringer) NOTE TO FORSAKEN DEVS AND EVERYONE ELSE : we hope you guys dont decide to DMCA this game , if you would want any of your assets removed please tell us(@sanspro or @bloodlustoffical) Tags : Forsaken Combat , Bettersaken , Mistaken , Forgotten , Forsaken: Ashlands , Abyssion , Eternal Destination , Steal a mango and dont fall , Last:Memories , Forsaken Combat fighting , Battleground , TSB , JJS , brainrot
Last updated by the developer 26 Oct 2026, 13:41 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 26 Oct 2026, 13:50 | 4,445 | +135 |
| 26 Oct 2026, 12:50 | 4,310 | +233 |
| 26 Oct 2026, 11:50 | 4,077 | +432 |
| 26 Oct 2026, 10:50 | 3,645 | +275 |
| 26 Oct 2026, 09:50 | 3,370 | +140 |
| 26 Oct 2026, 08:50 | 3,230 | +239 |
| 26 Oct 2026, 07:50 | 2,991 | +292 |
| 26 Oct 2026, 06:50 | 2,699 | -7 |
| 26 Oct 2026, 05:50 | 2,706 | +83 |
| 26 Oct 2026, 04:50 | 2,623 | -334 |
| 26 Oct 2026, 03:50 | 2,957 | -503 |
| 26 Oct 2026, 02:50 | 3,460 | -666 |
| 26 Oct 2026, 01:50 | 4,126 | -390 |
| 26 Oct 2026, 00:50 | 4,516 | -291 |
| 25 Oct 2026, 23:50 | 4,807 | -34 |
| 25 Oct 2026, 22:50 | 4,841 | -158 |
| 25 Oct 2026, 21:50 | 4,999 | -322 |
| 25 Oct 2026, 20:50 | 5,321 | -438 |
| 25 Oct 2026, 19:50 | 5,759 | -539 |
| 25 Oct 2026, 18:50 | 6,298 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Oct 2026, 13:50 | 65 | no change |
| 26 Oct 2026, 12:50 | 65 | no change |
| 26 Oct 2026, 11:50 | 65 | no change |
| 26 Oct 2026, 10:50 | 65 | no change |
| 26 Oct 2026, 09:50 | 65 | no change |
| 26 Oct 2026, 08:50 | 65 | no change |
| 26 Oct 2026, 07:50 | 65 | no change |
| 26 Oct 2026, 06:50 | 65 | no change |
| 26 Oct 2026, 05:50 | 65 | no change |
| 26 Oct 2026, 04:50 | 65 | no change |
| 26 Oct 2026, 03:50 | 65 | no change |
| 26 Oct 2026, 02:50 | 65 | no change |
| 26 Oct 2026, 01:50 | 65 | no change |
| 26 Oct 2026, 00:50 | 65 | no change |
| 25 Oct 2026, 23:50 | 65 | no change |
| 25 Oct 2026, 22:50 | 65 | no change |
| 25 Oct 2026, 21:50 | 65 | no change |
| 25 Oct 2026, 20:50 | 65 | no change |
| 25 Oct 2026, 19:50 | 65 | no change |
| 25 Oct 2026, 18:50 | 65 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.