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❄️ KNTY DANCES

❄️ KNTY DANCES

A Roblox experience owned by KNTY CREATIVE.

RoleplayENK-POPRoleplayDance

❄️ KNTY DANCES is a roleplay experience created on 2025-12-11. It currently has 382 players. The experience has 9,549,186 lifetime visits, 28,846 favorites, and a 90% like percentage.

Description (written by the developer; not a statement by this register)

Roleplay being a global POP STAR and dance your way to the top! Experience various genres: American, K-POP

Last updated by the developer 30 Jul 2026, 04:59 UTC.

95
playing (measured 3 Sept 2026, 05:50 UTC)
10,053,785
lifetime visits
90%
liked (7,480 👍 / 842 👎)
30,675
favourites (3.1 per 1k visits)
11 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9560134810 August 20263 September 2026
299 measurements spanning 24 days, net -178. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 19–677 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 299
Measured (UTC)PlayersChange
3 Sept 2026, 05:5095-43
3 Sept 2026, 04:50138-30
3 Sept 2026, 03:50168-37
3 Sept 2026, 02:50205-71
3 Sept 2026, 01:50276-37
3 Sept 2026, 00:50313+34
2 Sept 2026, 23:50279-87
2 Sept 2026, 22:50366+23
2 Sept 2026, 21:50343+32
2 Sept 2026, 20:50311+66
2 Sept 2026, 19:50245-28
2 Sept 2026, 18:50273+24
2 Sept 2026, 17:50249-9
2 Sept 2026, 16:50258+12
2 Sept 2026, 15:50246+5
2 Sept 2026, 14:50241-24
2 Sept 2026, 13:50265+8
2 Sept 2026, 12:50257+16
2 Sept 2026, 11:50241+72
2 Sept 2026, 10:50169first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

KNTY+
499 R$
x3 Levels
350 R$
Early Song Access
249 R$
Freecam
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9013 August 20263 September 2026
301 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 301
Measured (UTC)% likedChange
3 Sept 2026, 05:5090no change
3 Sept 2026, 04:5090no change
3 Sept 2026, 03:5090no change
3 Sept 2026, 02:5090no change
3 Sept 2026, 01:5090no change
3 Sept 2026, 00:5090no change
2 Sept 2026, 23:5090no change
2 Sept 2026, 22:5090no change
2 Sept 2026, 21:5090no change
2 Sept 2026, 20:5090no change
2 Sept 2026, 20:4790no change
2 Sept 2026, 19:5090no change
2 Sept 2026, 18:5090no change
2 Sept 2026, 17:5090no change
2 Sept 2026, 16:5090no change
2 Sept 2026, 15:5090no change
2 Sept 2026, 14:5090no change
2 Sept 2026, 13:5090no change
2 Sept 2026, 12:5090no change
2 Sept 2026, 11:5090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.