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Crowd Playground

Crowd Playground

A Roblox experience owned by mPhase.

Sandbox & buildingENsimulationphysicssandbox

Crowd Playground is a sandbox-building experience created on 2025-12-20. It has accumulated 6,858,219 lifetime visits and 10,523 favorites. Currently, 57 users are playing. The experience holds a 69% like percentage. The description notes that players can experiment with a crowd algorithm.

Description (written by the developer; not a statement by this register)

Play & experiment with a crowd algorithm!

Last updated by the developer 12 Jan 2026, 19:00 UTC.

57
playing (measured 10 Aug 2026, 14:00 UTC)
6,858,219
lifetime visits
69%
liked (2,170 👍 / 971 👎)
11,048
favourites (1.6 per 1k visits)
20 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0077first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Max Noobs
499 R$
Double Cash
149 R$
Extra Speed!
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6913 August 2026 — 69 % liked23 August 2026 — 69 % liked2 September 2026 — 69 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 23:0669no change
23 Aug 2026, 23:0669no change
13 Aug 2026, 23:0569first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.