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+1 Upgrade Per Second [⭐️NEW⭐️]

+1 Upgrade Per Second [⭐️NEW⭐️]

A Roblox experience owned by W Games!!.

ObbyENobbyincrementalrebirth

+1 Upgrade Per Second [⭐️NEW⭐️] is an obby experience created on 2025-12-27. The game currently has 154 players online. It has accumulated 6,410,643 lifetime visits and 358,482 favorites. User engagement metrics show a 93% like percentage.

Description (written by the developer; not a statement by this register)

⭐ Welcome to +1 Upgrade per second! ⭐ Gain upgrade points every second 💪 Upgrade your speed and jump-power ⬆️ Complete the obby to get wins 🏆 Select better point upgrades to get more points 🌐 Rebirth to start over with OP buffs ♻️ Join the group and like the game for in-game benefits!

Last updated by the developer 10 Apr 2026, 17:15 UTC.

92
playing (measured 21 Aug 2026, 21:50 UTC)
6,492,814
lifetime visits
93%
liked (65,724 👍 / 4,964 👎)
366,549
favourites (56.5 per 1k visits)
27 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9210598.510 August 2026 — 105 players21 August 2026 — 105 players21 August 2026 — 92 players10 August 202621 August 2026
3 measurements spanning 11 days, net -13. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–107 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 21:5092-13
21 Aug 2026, 20:54105no change
10 Aug 2026, 14:05105first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet
999 R$
MEGA VIP [OP]
499 R$
Jump Coil
399 R$
Speed Coil
299 R$
Double Jump
199 R$
VIP
199 R$
X2 WINS
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9313 August 2026 — 93 % liked21 August 2026 — 93 % liked21 August 2026 — 93 % liked23 August 2026 — 93 % liked13 August 202623 August 2026
4 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 23:3693no change
21 Aug 2026, 21:5093no change
21 Aug 2026, 20:5493no change
13 Aug 2026, 23:3593first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.