[KUON] Project: Blue Lock 2
A Roblox experience owned by Sub Studios.
SportsENBlue Lock IPSoccer SimulationCharacter Progression
[KUON] Project: Blue Lock 2 is a sports experience created on 2025-12-28. It has accumulated 1,160,966 lifetime visits and 107,159 favorites. Currently, 44 users are playing. The experience maintains a 96% like percentage. The description highlights weekly updates and soccer challenges.
Description (written by the developer; not a statement by this register)
⭐ WEEKLY FRIDAY UPDATES! ⭐ 100k Favourites for CODE! 20k Upvotes for BONUS CODE! Welcome to Project Blue Lock 2! Are you ready to test your skills and compete in the most intense and thrilling soccer challenges? In here you’re part of a revolutionary training program designed to find the world's best striker. Compete in fast-paced soccer matches, improve your skills, and rise through the ranks to become the ultimate goal-scorer! ⚽ Features: Compete in a challenging 5v5 match Unlock unique character skins, abilities, and more Will you make it to the top of Blue Lock and claim the title of the ultimate striker? Show your skills, dominate the field, and become the legend you’re destined to be! ⚙️ Controls: W, A, S, D – Move your player around Spacebar – Jump Shift – Sprint G – Awaken Q – Request Ball LMB – Shoot/Pass E - Tackle F - Dribble JOIN THE CORD AND GROUP FOR CODES! Tags: Blue Lock, Football, Soccer, Team Sports, TPS, MPS, Futbol
Last updated by the developer 9 Aug 2026, 10:46 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:15 | 42 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 16:31 | 96 | no change |
| 24 Aug 2026, 14:32 | 96 | no change |
| 14 Aug 2026, 14:31 | 96 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.