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[🔨] Blind Backstabbing

[🔨] Blind Backstabbing

A Roblox experience owned by Soggy Cat Studio.

ShooterENstealthbattle-royalemultiplayer

[🔨] Blind Backstabbing is a shooter experience created on 2026-01-04. The game currently has 3 players online. It has accumulated 590,817 lifetime visits and 3,173 favorites. The title holds a 69% like percentage. The description indicates gameplay involves invisible backstabbing mechanics and unlockable skins.

Description (written by the developer; not a statement by this register)

👁️ A fast-paced game where you try to backstab people while everyone is invisible! 🗡️ 🎨 Tons of skins and powerful abilities to unlock! ⚡ 🎁Follow the creator @temcake4 and join the group to redeem codes! 🌟 Loosely Inspired By: Critical Strike, Project Submus Accudo, and Blind Shot

Last updated by the developer 9 Aug 2026, 14:20 UTC.

3
playing (measured 10 Aug 2026, 16:17 UTC)
590,817
lifetime visits
69%
liked (2,032 👍 / 901 👎)
3,172
favourites (5.4 per 1k visits)
4 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

V.I.P
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Offical Blind Backstabber · other312,582 · 62.8% win
Does nothing and win · other8,751 · 0.00% win
Finish Tutorial! · welcome1,143 · 0.00% win
Duck Seeker 3000 · other1,076 · 0.00% win
Goodbye Mister Nebula! · progression369 · 0.00% win
KILL THEM ALL!!! · other38 · 0.00% win
John Tester, Tester of the game · other21 · 0.00% win
ALLISEEISRED · other4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6914 August 2026 — 69 % liked24 August 2026 — 69 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 19:5069no change
14 Aug 2026, 19:4969first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.