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🏃‍♂️Escape OP Obby for Brainrots🏃‍♂️

🏃‍♂️Escape OP Obby for Brainrots🏃‍♂️

A Roblox experience owned by One More Run.

ObbyENbrainrotcollectionhome-building

🏃‍♂️Escape OP Obby for Brainrots🏃‍♂️ is a Roblox experience created on 2026-01-06. It has 1,552,421 lifetime visits and 3,418 favorites. Currently, one user is playing. The experience holds a 94% like percentage. No specific genre is assigned in the data.

Description (written by the developer; not a statement by this register)

🎟️Free Code: release 🏃‍♂️ Run through fun Obbies and collect brainrots! 🎉 Beat stages to win brainrots and take them home 🏠 Your brainrots will make coins for you all the time! 💰✨ ⚡ Use coins to run faster and jump into harder Obbies ! The harder the stage, the rarer and cooler the brainrots! 🐉🦄 🚀 Run fast, collect op brainrots, and build your awesome home! 🐾🏡

Last updated by the developer 17 Jun 2026, 03:07 UTC.

1
playing (measured 10 Aug 2026, 15:31 UTC)
1,552,421
lifetime visits
94%
liked (5,099 👍 / 302 👎)
3,427
favourites (2.2 per 1k visits)
6 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
129 R$
2X Speed
109 R$
2X Coins
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome734,151 · 96.2% win
Speed Up! · other557,199 · 96.2% win
Frist Stage · progression127,046 · 35.4% win
Stage 2 · progression53,446 · 5.1% win
Stage 3 · progression42,755 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9414 August 2026 — 94 % liked24 August 2026 — 94 % liked3 September 2026 — 94 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 14:1794no change
24 Aug 2026, 12:0094no change
14 Aug 2026, 11:5394first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.